Full notes
Full Willy's Wonderland - The Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
New Features - Merchant items are generated for each merchant node, and not for each sublevel - Better visual feedback for UI buttons - When adding a new spirit to the party the game will auto select an empty space if able - A warning popup will now be displayed when the player is about to replace a spirit in the party with a new spirit. - New 3D Graphics for the map nodes! Fixes - Fixed a bug where the game would freeze in a black screen after finishing an expedition - Fixed a bug where registered spirits would be registered without any powers - Bug fix for when a new turn started during combat - Translation to pt-br for the warning pop ups in the loadout screen - Changes in the UI 3D models to properly show illumination and particles - Progression properly saving after forfeiting a battle during an expedition - Fixed an issue that made it possible to mold multiple relics using the same spirit - Fixed Upgrade Tree button that had a different size in each structure screen - Fixed an issue where the list of skills and archetypes in the Training Grounds were being displayed repetitively - Fixed an issue where the rapport rank up were showing the wrong character and level rewards - Feral Warrior archetype was displaying the wrong name in pt-br - Fixed a bug where a specific dialogue with Caipora would cause the game to freeze - Fixed a bug where upgrades in the Upgrade Tree were showing the wrong requirements and would be impossible to be unlocked - Fixed a bug that caused upgrades to display the wrong cost to be unlocked
Source
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