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Steam News14 January 20265mo ago

Update 1.5.2

Hello Willowguards! Hopefully you have all had a pleasant holiday season, and have managed to slay many, many monsters during it. Or rested, I guess.

Full notes

Full Willow Guard update

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Repeated intro

Hello Willowguards!

What changed

3 fixes2 additions2 changes3 removals
  • Events
  • Gameplay
  • UI and audio
  • Balance
  • Maps
changedHopefully you have all had a pleasant holiday season, and have managed to slay many, many monsters during it. Or rested, I guess. We definitely have, but now that we're back in action again, exciting things are coming! Watch this space for news!
addedYou can now access the a certain end-game location again after having cleared it for good immediately.
fixedOverlapping portraits during certain rare conversations fixed.
fixedSome minor typo and string substitution errors fixed.
removedObjective popups should no longer show up in duplicates in certain situations.
removedCorpseflies no longer appear for a single frame before spawning.

Hopefully you have all had a pleasant holiday season, and have managed to slay many, many monsters during it. Or rested, I guess. We definitely have, but now that we're back in action again, exciting things are coming! Watch this space for news!

In the meantime, here's a minor update, addressing various smaller issues that were still on the backburner after the big update:

  • You can now access the a certain end-game location again after having cleared it for good immediately.

  • Overlapping portraits during certain rare conversations fixed.

  • Some minor typo and string substitution errors fixed.

  • Objective popups should no longer show up in duplicates in certain situations.

  • Corpseflies no longer appear for a single frame before spawning.

  • Stat increases from Potions of Strength/Arcane Focii now show the correct total stack increase in the Pause menu.

  • When peeking at you next cards by pressing Tab, it no longer disables the mouse hover-on effect the next time you draw cards.

  • Various minor UI glitches fixed in the blacksmithing/card crafting views.

And one slightly bigger update

  • The Galvanic Trap has a new mechanic! Now when placing it, it slowly goes through 3 stages before being fully deployed, each stage adding more effects. This should encourage its use as an actual trap, rather than as a slightly awkward bomb. It also is no longer activated by enemy projectiles, but you can still smack it to activate it if you need!

Source

Steam News / 14 January 2026

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