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Steam News5 February 20242y ago

What are we working on?

Hello there! We owe you a big update on why things have been a bit quiet in the game updates lately. We've been deep in the development trenches.

Full notes

Full Will You Wheel? update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there!

What changed

1 fix4 additions7 changes0 removals
  • Performance
  • UI and audio
  • Compatibility
  • Gameplay
  • Store
  • Fixes
addedBetter Lod's: Many of you pointed out lods were terrible. i removed 2d lod's and improved performance with reducing materials. also enabled fade in/fade out animation to reduce asset poping in. It will take time to find the sweat spot but it is better.
addedMemory Optimization And New game load system: I have implemented addressables to load/unload big objects from ram. game was using 5 gb of ram an i reduced it to 2 gb for now. this will allow us to add more things to do in the game. also will prevent game crashes on 8gb ram pcs. with new game load logic maybe i can add co-op in the future. I will look into that after the game somewhat finished.
changedLanguage Support Implementation:
changedAdapted the game to support multiple languages, enhancing accessibility for a broader audience.
changedRestructured the entire input system to incorporate controller support and customizable control bindings. Integrated wheel support to provide a more immersive gaming experience.
changedPhone Interface Enhancement:

Will You Wheel? changes

addedBetter Lod's: Many of you pointed out lods were terrible. i removed 2d lod's and improved performance with reducing materials. also enabled fade in/fade out animation to reduce asset poping in. It will take time to find the sweat spot but it is better.
addedMemory Optimization And New game load system: I have implemented addressables to load/unload big objects from ram. game was using 5 gb of ram an i reduced it to 2 gb for now. this will allow us to add more things to do in the game. also will prevent game crashes on 8gb ram pcs. with new game load logic maybe i can add co-op in the future. I will look into that after the game somewhat finished.
changedLanguage Support Implementation:
changedAdapted the game to support multiple languages, enhancing accessibility for a broader audience.
changedRestructured the entire input system to incorporate controller support and customizable control bindings. Integrated wheel support to provide a more immersive gaming experience.

We owe you a big update on why things have been a bit quiet in the game updates lately. We've been deep in the development trenches.

Firstly, the game has been lacking in many aspects, and I don't want to update it with incomplete progress. I need to glue the fixes I have made so far.

Better Lod's: Many of you pointed out lods were terrible. i removed 2d lod's and improved performance with reducing materials. also enabled fade in/fade out animation to reduce asset poping in. It will take time to find the sweat spot but it is better.

Memory Optimization And New game load system: I have implemented addressables to load/unload big objects from ram. game was using 5 gb of ram an i reduced it to 2 gb for now. this will allow us to add more things to do in the game. also will prevent game crashes on 8gb ram pcs. with new game load logic maybe i can add co-op in the future. I will look into that after the game somewhat finished.

Language Support Implementation:

Adapted the game to support multiple languages, enhancing accessibility for a broader audience.

Input System Overhaul:

Restructured the entire input system to incorporate controller support and customizable control bindings. Integrated wheel support to provide a more immersive gaming experience.

Phone Interface Enhancement:

Redesigned the in-game phone interface for user-friendly interactions, optimized for use with a gamepad.

New Features:

Introduced a blacklist app for finding races Will add pink slip races, enabling players to get their opponents cars.

Upcoming Features:

Currently developing an online shopping feature, allowing players to order parts conveniently to be delivered to their in-game house. In progress: Setting up a wrap store for customization options We know you've been patiently waiting, and we appreciate your understanding. We promise the wait will be worth it.

I spent my time working on things that were mostly unseen. but here is some that i show it to you here is what i am working on :

Boxer engine with a car for it:

Car Wrap Garage:

Big Tuning Parts Shop (forged performance parts are on the way):

Popups for headsup:

Fixed Selling Cars:

working on blacklist raceing:

Source

Steam News / 5 February 2024

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