Figthers! We’ve released Update 0.59.10, which includes performance optimizations, bug fixes, and a number of important changes.
Full notes
Full Will To Live Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions6 changes0 removals
Performance
Events
Gameplay
Server
changedFigthers! We’ve released Update 0.59.10, which includes performance optimizations, bug fixes, and a number of important changes.
changedOne of the key updates is a revision to the reward system for faction outpost captures in the Foothills location. From now on, rewards for faction wars will be significantly reduced if no actual fighting took place. In other words, you can’t earn high rewards for a war if there wasn’t one. This change is intended to discourage the artificial “farming” of points (which may lead to a ban, by the way) and make the system fairer for those who truly participate in battles.
changedWe’ve also optimized the particle effects for certain explosions , including those from the Grenadier, grenade launcher, RGD-5, and others. While fire, smoke, and shrapnel effects naturally require resources, we’ve managed to streamline their performance without compromising visual quality.
fixedFixed numerous objects with incorrect collision settings
changedImproved wet ground materials during rain in certain locations
changedImproved models of several NPCs
Will To Live Online changes
changedFigthers! We’ve released Update 0.59.10, which includes performance optimizations, bug fixes, and a number of important changes.
changedOne of the key updates is a revision to the reward system for faction outpost captures in the Foothills location. From now on, rewards for faction wars will be significantly reduced if no actual fighting took place. In other words, you can’t earn high rewards for a war if there wasn’t one. This change is intended to discourage the artificial “farming” of points (which may lead to a ban, by the way) and make the system fairer for those who truly participate in battles.
changedWe’ve also optimized the particle effects for certain explosions , including those from the Grenadier, grenade launcher, RGD-5, and others. While fire, smoke, and shrapnel effects naturally require resources, we’ve managed to streamline their performance without compromising visual quality.
fixedFixed numerous objects with incorrect collision settings
changedImproved wet ground materials during rain in certain locations
Figthers! We’ve released Update 0.59.10, which includes performance optimizations, bug fixes, and a number of important changes.
One of the key updates is a revision to the reward system for faction outpost captures in the Foothills location. From now on, rewards for faction wars will be significantly reduced if no actual fighting took place. In other words, you can’t earn high rewards for a war if there wasn’t one. This change is intended to discourage the artificial “farming” of points (which may lead to a ban, by the way) and make the system fairer for those who truly participate in battles.
We’ve also optimized the particle effects for certain explosions, including those from the Grenadier, grenade launcher, RGD-5, and others. While fire, smoke, and shrapnel effects naturally require resources, we’ve managed to streamline their performance without compromising visual quality.
Other changes:
Fixed numerous objects with incorrect collision settings
Improved wet ground materials during rain in certain locations
Improved models of several NPCs
The servers have been shut down for maintenance. Please update your game client.