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Steam News12 August 20232y ago

Early Access v1.1.0.3 Hotfix 2

Lots of performance improvements in this update! This ought to help with larger towns. There are some game balance changes as well. Most notably Animal item drops have been turned up.

Full notes

Full Wildwood: A Town Building Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Maps
  • Performance
  • Balance
  • UI and audio
  • Gameplay
addedLots of performance improvements in this update! This ought to help with larger towns. There are some game balance changes as well. Most notably Animal item drops have been turned up. The new game menu has been reconfigured as well. Now, when you hover your cursor over the map, you can see information about what you are looking at.
changedLots of work is still needed to get the performance to where it needs to be for the full release, but this update is a big step towards that goal
changedGame Balance: Increased the droprate of Animal Pelts Increased the drop rate of Milk Increased the drop rate of Eggs Increased the drop rate of Wool Increased the number of Rabbits that can be in an Animal Pen
changedPerformance: Made some improvements to Collectable objects placement Made some optimizations to Object pools to improve memory performance Reduced the poly counts for crops Reduced the poly counts for citizens Made improvements to the Pathfinding Algorithm Made improvements to Pathfinder movement Adjusted the UI blur shader to increase performance Texture sizes have been decreased Lots of miscellaneous improvements
fixedBug Fixes: Made some changes to Trading Posts and Train Stations to improve their ability to craft vehicles Fixed the FPS Counter so that it shows the correct value Fixed a bug where the window header tooltip remains after the window has been closed
changedMisc. Adjusted the lighting settings so that the game is brighter Lots of changes to the lighting to increase performance and make the game look nicer The game will now will work with low resolution displays Made the maple trees bigger Updated the descriptions for resource nodes Updated the terrain level descriptions When a new Technology has been selected, if the Town Center has the items required to research it it will be researched automatically Moved the confine cursor option from Display Options to Game Options

Wildwood: A Town Building Game changes

addedLots of performance improvements in this update! This ought to help with larger towns. There are some game balance changes as well. Most notably Animal item drops have been turned up. The new game menu has been reconfigured as well. Now, when you hover your cursor over the map, you can see information about what you are looking at.
changedLots of work is still needed to get the performance to where it needs to be for the full release, but this update is a big step towards that goal
changedGame Balance: Increased the droprate of Animal Pelts Increased the drop rate of Milk Increased the drop rate of Eggs Increased the drop rate of Wool Increased the number of Rabbits that can be in an Animal Pen
changedPerformance: Made some improvements to Collectable objects placement Made some optimizations to Object pools to improve memory performance Reduced the poly counts for crops Reduced the poly counts for citizens Made improvements to the Pathfinding Algorithm Made improvements to Pathfinder movement Adjusted the UI blur shader to increase performance Texture sizes have been decreased Lots of miscellaneous improvements
fixedBug Fixes: Made some changes to Trading Posts and Train Stations to improve their ability to craft vehicles Fixed the FPS Counter so that it shows the correct value Fixed a bug where the window header tooltip remains after the window has been closed

Lots of performance improvements in this update! This ought to help with larger towns. There are some game balance changes as well. Most notably Animal item drops have been turned up. The new game menu has been reconfigured as well. Now, when you hover your cursor over the map, you can see information about what you are looking at.

Lots of work is still needed to get the performance to where it needs to be for the full release, but this update is a big step towards that goal

Game Balance: Increased the droprate of Animal Pelts Increased the drop rate of Milk Increased the drop rate of Eggs Increased the drop rate of Wool Increased the number of Rabbits that can be in an Animal Pen

Performance: Made some improvements to Collectable objects placement Made some optimizations to Object pools to improve memory performance Reduced the poly counts for crops Reduced the poly counts for citizens Made improvements to the Pathfinding Algorithm Made improvements to Pathfinder movement Adjusted the UI blur shader to increase performance Texture sizes have been decreased Lots of miscellaneous improvements

Bug Fixes: Made some changes to Trading Posts and Train Stations to improve their ability to craft vehicles Fixed the FPS Counter so that it shows the correct value Fixed a bug where the window header tooltip remains after the window has been closed

Misc. Adjusted the lighting settings so that the game is brighter Lots of changes to the lighting to increase performance and make the game look nicer The game will now will work with low resolution displays Made the maple trees bigger Updated the descriptions for resource nodes Updated the terrain level descriptions When a new Technology has been selected, if the Town Center has the items required to research it it will be researched automatically Moved the confine cursor option from Display Options to Game Options

UI: The new game has been reconfigured to be more intuitive and informative You can now hover over the map to see information about what you are looking at

Source

Steam News / 12 August 2023

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