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Steam News7 February 20264mo ago

WildWars Demo Update – UI, Balance, and Fixes

Demo Update Overview This update improves the overall feel and clarity of the WildWars demo, with a focus on usability, pacing, and fixing early progression issues.

In this update4

Full notes

Full WildWars update

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What changed

4 fixes0 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Security
  • Fixes
fixedDemo Update OverviewThis update improves the overall feel and clarity of the WildWars demo , with a focus on usability, pacing, and fixing early progression issues. Audio and scalability options are now partially functional, in-match flow has been improved, and several UI and tutorial issues have been resolved.
changedImprovementsSettings Menu The settings menu now has partial functionality. Audio controls and overall scalability settings are working. The system remains a work in progress and will continue to be expanded.
changedImprovementsTutorial UI All tutorial text has been fully rewritten for improved clarity and correctness.
fixedFixesIn-Game Timer The match timer now consistently displays in [c]00:00[/c] format instead of adjusting automatically.
fixedFixesTutorial Exploit Fixed an issue where the Chicken could be sold twice during the tutorial.
changedFixesHazards Fixed an issue where hazards could duplicate and display incorrect costs. This will continue to be monitored.

WildWars changes

fixedThis update improves the overall feel and clarity of the WildWars demo , with a focus on usability, pacing, and fixing early progression issues. Audio and scalability options are now partially functional, in-match flow has been improved, and several UI and tutorial issues have been resolved.
changedSettings Menu The settings menu now has partial functionality. Audio controls and overall scalability settings are working. The system remains a work in progress and will continue to be expanded.
changedTutorial UI All tutorial text has been fully rewritten for improved clarity and correctness.
fixedIn-Game Timer The match timer now consistently displays in [c]00:00[/c] format instead of adjusting automatically.
fixedTutorial Exploit Fixed an issue where the Chicken could be sold twice during the tutorial.

Demo Update Overview

This update improves the overall feel and clarity of the WildWars demo, with a focus on usability, pacing, and fixing early progression issues. Audio and scalability options are now partially functional, in-match flow has been improved, and several UI and tutorial issues have been resolved.

Improvements

  • Settings Menu The settings menu now has partial functionality. Audio controls and overall scalability settings are working. The system remains a work in progress and will continue to be expanded.

  • Tutorial UI All tutorial text has been fully rewritten for improved clarity and correctness.

  • Creature Unlocks Creatures now display their names when unlocked, making progression clearer.

  • Demo Messaging The demo time skip and demo win messages have been resized to be more readable and less intrusive.

  • Power Regeneration Mana crystals now regenerate during matches, allowing for more frequent ability usage and smoother pacing.

Fixes

  • In-Game Timer The match timer now consistently displays in [c]00:00[/c] format instead of adjusting automatically.

  • Tutorial Exploit Fixed an issue where the Chicken could be sold twice during the tutorial.

  • Hazards Fixed an issue where hazards could duplicate and display incorrect costs. This will continue to be monitored.

  • Level UI Accuracy

    • Loss and victory screens now correctly display the current level.

    • Level Select now accurately shows win times and stars earned for each level.

Closing

Thank you to everyone who has been playing the demo and sharing feedback. These updates help shape the final experience, and more improvements are on the way.

Source

Steam News / 7 February 2026

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