Full notes
Full Wildstrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
Added new walking animation for some animals; - Added sounds of animals walking and running; - Changed the distance of the player being pursued by enemies; - Updated mechanics of behavior of animals and entities; - Crafting has been balanced (now it takes less resources to craft some items); - Fixed the “skeleton” of the bear (now falls after death); - Added new cute beds for vegetables;
+ - Fixed animal attacks (previously stopped in front of the player);
Source
Changelog.gg summarizes and formats this update. How we read updates.
