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Steam News12 June 202624d ago

June update preview — expected to be officially released at the end of June

烹饪菜谱面板即将重构为网格模式,什么菜能做一目了然,不用再疯狂翻页 开放钓鱼功能,角色须解锁钓鱼技能并装备鱼竿 角色工作状态优化,新增工作标识图标 角色身体状态UI优化,取消场景中角色的血量条,改为分阶段提示角色状态,方便玩家判断角色状态决定任务优先级 角色招募改为纯金币招募 地块放置不再消耗金币,仅解锁阶段消耗金币,金币用来解锁更多种类的地块 其他功能和性能优化 The cooking recipe panel will soon

Full notes

Full Wilder Bound - 荒野拼图 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes2 removals
  • UI and audio
  • Gameplay
  • Performance
changed角色身体状态UI优化,取消场景中角色的血量条,改为分阶段提示角色状态,方便玩家判断角色状态决定任务优先级
changedThe fishing feature will be unlocked. Characters must acquire the fishing skill and equip a fishing rod.
addedCharacter work status has been improved, with new work indicator icons added.
removedThe UI for character physical status has been optimized: the health bar in the scene has been removed and replaced with phased status prompts, making it easier for players to assess the character’s condition and decide task priorities.
changedCharacter recruitment has been changed to using only gold coins.
removedPlacing plots no longer costs gold coins — only the unlocking phase consumes gold, which is now used to unlock more types of plots.

Wilder Bound - 荒野拼图 changes

changed角色身体状态UI优化,取消场景中角色的血量条,改为分阶段提示角色状态,方便玩家判断角色状态决定任务优先级
changedThe fishing feature will be unlocked. Characters must acquire the fishing skill and equip a fishing rod.
addedCharacter work status has been improved, with new work indicator icons added.
removedThe UI for character physical status has been optimized: the health bar in the scene has been removed and replaced with phased status prompts, making it easier for players to assess the character’s condition and decide task priorities.
changedCharacter recruitment has been changed to using only gold coins.
  1. 烹饪菜谱面板即将重构为网格模式,什么菜能做一目了然,不用再疯狂翻页

  2. 开放钓鱼功能,角色须解锁钓鱼技能并装备鱼竿

  3. 角色工作状态优化,新增工作标识图标

  4. 角色身体状态UI优化,取消场景中角色的血量条,改为分阶段提示角色状态,方便玩家判断角色状态决定任务优先级

  5. 角色招募改为纯金币招募

  6. 地块放置不再消耗金币,仅解锁阶段消耗金币,金币用来解锁更多种类的地块

其他功能和性能优化

The cooking recipe panel will soon be revamped into a grid mode, making it clear at a glance what dishes can be made — no more frantic page-turning.

The fishing feature will be unlocked. Characters must acquire the fishing skill and equip a fishing rod.

Character work status has been improved, with new work indicator icons added.

The UI for character physical status has been optimized: the health bar in the scene has been removed and replaced with phased status prompts, making it easier for players to assess the character’s condition and decide task priorities.

Character recruitment has been changed to using only gold coins.

Placing plots no longer costs gold coins — only the unlocking phase consumes gold, which is now used to unlock more types of plots.

Other feature and performance optimizations.

料理レシピパネルをグリッドモードに刷新します。どんな料理が作れるか一目でわかり、ページをめくる手間がなくなります。

釣り機能を追加。キャラクターは釣りスキルを習得し、釣り竿を装備する必要があります。

キャラクターの作業状態を改善し、新しい作業状態アイコンを追加。

キャラクターの身体状態UIを最適化。シーン内の体力ゲージを廃止し、段階的な状態表示に変更。プレイヤーが状態を把握しやすくなり、タスクの優先順位を決めやすくなります。

キャラクターのリクルートを純粋なゴールドリクルートに変更。

区画の配置はゴールドを消費せず、アンロック段階のみゴールドを消費します。ゴールドはより多くの種類の区画をアンロックするために使用されます。

その他の機能およびパフォーマンスの最適化。

Source

Steam News / 12 June 2026

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