HomeGamesUpdatesPricingMethodology
Steam News18 June 202616d ago

Update 3.0.431. Network Optimization

In this update, we are implementing solutions to improve the game's networking, and also removing the [New] tag from several servers that opened six months ago.

In this update4

Full notes

Full Wild Terra 2: New Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions7 changes1 removal
  • Server
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
addedIn this update, we are implementing solutions to improve the game's networking, and also removing the [New] tag from several servers that opened six months ago. After the tag is removed, characters from older servers will be able to move to those servers, but moving from those servers to [New] servers will no longer be possible.
addedUpdate 3.0.431 Patch NotesRemoved the [New] tags from all servers EXCEPT the following: PvP x2 Europe (seasonal), PvE x2 Europe, PvE Asia, and the three temporary servers (opened on June 15).
changedNetworking:Improved the server load control system for cases of client command spam.
changedNetworking:Performed technical work to reduce the chance of servers crashing during backup.
changedNetworking:Reworked item transfer operations, which should eliminate rare cases of items disappearing or duplicating under high load.
changedNetworking:Reworked the active world object controller; its operation is now more centralized for better optimization.

Wild Terra 2: New Lands changes

addedIn this update, we are implementing solutions to improve the game's networking, and also removing the [New] tag from several servers that opened six months ago. After the tag is removed, characters from older servers will be able to move to those servers, but moving from those servers to [New] servers will no longer be possible.
addedRemoved the [New] tags from all servers EXCEPT the following: PvP x2 Europe (seasonal), PvE x2 Europe, PvE Asia, and the three temporary servers (opened on June 15).
changedImproved the server load control system for cases of client command spam.
changedPerformed technical work to reduce the chance of servers crashing during backup.
changedReworked item transfer operations, which should eliminate rare cases of items disappearing or duplicating under high load.

In this update, we are implementing solutions to improve the game's networking, and also removing the [New] tag from several servers that opened six months ago. After the tag is removed, characters from older servers will be able to move to those servers, but moving from those servers to [New] servers will no longer be possible.

Get Wild Terra 2 and packs: https://wildterra2.com/

Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!

Update 3.0.431 Patch Notes

  • Removed the [New] tags from all servers EXCEPT the following: PvP x2 Europe (seasonal), PvE x2 Europe, PvE Asia, and the three temporary servers (opened on June 15).

Networking:

  • Improved the server load control system for cases of client command spam.

  • Performed technical work to reduce the chance of servers crashing during backup.

  • Reworked item transfer operations, which should eliminate rare cases of items disappearing or duplicating under high load.

  • Reworked the active world object controller; its operation is now more centralized for better optimization.

Some of the current solutions are experimental and may have an unexpected effect when tested on a live server. We will monitor this and continue improving optimization in future updates.

Other changes and fixes:

  • You can now mark desired servers as favorites in the server list, and they will always appear at the top of the list for easier access.

  • Slightly reduced monster damage across all Shattered Castle levels.

  • Paving a plot no longer occupies the construction area around a dominium.

  • Added display of Parry skill level and progress in the interface next to other active combat skills.

  • Improved the display of descriptions for some abilities that apply effects to the target (for example, Puncture for Swords).

  • Nests are now more visible on the ground.

  • Fixed an issue where some completed entries in the Naturalist Journal were not shown as completed.

  • Fixed icons for dog-collars.

  • Fixed an issue where the daily quest cancel button overlapped its tracking checkbox.

  • Now, when attempting to transfer to the same server you are transferring from, an additional warning will be displayed.

Source

Steam News / 18 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.