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Steam News20 April 201610y ago

Let’s Get Free: Community Update 4/20/2016

Howdy folks! It’s time for the community update, and we have a lot of exciting news to share with you, mainly about our forthcoming build release!

Full notes

Full Wild Season update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Performance
  • Compatibility
addedWhat you’ll see in the next build update:“Free Mode” where you can play without the story. Still in-progress though; and yes, we have a separate set of save files for this mode! - New visual effects when farming - Town animals such as cats and dogs are now carryable! - Updated item descriptions to show stamina restore values - Simplified controls; still in-progress
changedWhat we’re working on now:Major visual improvement of maps - Design of storage for wood and stone resources - Enhancing the mouse UX for interactable objects - General optimization Look out for these and more changes as we continue to make improvements to Wild Season!
changedThanks for your help!The call for beta testers is now closed. Thank you to everyone who signed up; expect an email from us soon, and get ready to get familiar with Slack and our beta testing system! If you volunteered to be a beta tester and haven’t heard back from us, don’t worry; our marketing ninjas must still be at the front of the Ninja World War. ;) Don’t be afraid to send a follow-up email to support@quickfire-games.com, and they’ll get right back to you when you do!

Wild Season changes

added“Free Mode” where you can play without the story. Still in-progress though; and yes, we have a separate set of save files for this mode! - New visual effects when farming - Town animals such as cats and dogs are now carryable! - Updated item descriptions to show stamina restore values - Simplified controls; still in-progress
changedMajor visual improvement of maps - Design of storage for wood and stone resources - Enhancing the mouse UX for interactable objects - General optimization Look out for these and more changes as we continue to make improvements to Wild Season!
changedThe call for beta testers is now closed. Thank you to everyone who signed up; expect an email from us soon, and get ready to get familiar with Slack and our beta testing system! If you volunteered to be a beta tester and haven’t heard back from us, don’t worry; our marketing ninjas must still be at the front of the Ninja World War. ;) Don’t be afraid to send a follow-up email to support@quickfire-games.com, and they’ll get right back to you when you do!

Howdy folks! It’s time for the community update, and we have a lot of exciting news to share with you, mainly about our forthcoming build release!

What you’ll see in the next build update:

  • “Free Mode” where you can play without the story. Still in-progress though; and yes, we have a separate set of save files for this mode! - New visual effects when farming - Town animals such as cats and dogs are now carryable! - Updated item descriptions to show stamina restore values - Simplified controls; still in-progress

What we’re working on now:

  • Major visual improvement of maps - Design of storage for wood and stone resources - Enhancing the mouse UX for interactable objects - General optimization Look out for these and more changes as we continue to make improvements to Wild Season!

Thanks for your help!

The call for beta testers is now closed. Thank you to everyone who signed up; expect an email from us soon, and get ready to get familiar with Slack and our beta testing system! If you volunteered to be a beta tester and haven’t heard back from us, don’t worry; our marketing ninjas must still be at the front of the Ninja World War. ;) Don’t be afraid to send a follow-up email to support@quickfire-games.com, and they’ll get right back to you when you do!

Source

Steam News / 20 April 2016

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