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Steam News23 March 201610y ago

Harder Beta Faster Farmer: Community Update 03/23/16

Howdy, folks! We’re hoping you already know what time it is--community update time!

Full notes

Full Wild Season update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • Events
  • Gameplay
  • Performance
  • UI and audio
  • Compatibility
changedWHAT WE’RE DOINGGreat news for y’all: Our game designer and devs have been working on improving the farming UX and overall UX of Wild Season! These are changes that haven’t been implemented yet, but that we are currently testing out, with good results so far! So expect these and many more in the near future:
addedWHAT WE’RE DOINGNew layout of tillable land on player farm
changedWHAT WE’RE DOINGSimplified current Dialogue tool for performance purposes
changedWHAT WE’RE DOINGIf you guys have any comments about our UX / UI, check out the next section below!
changedWE’RE LISTENINGLast week, we sent a survey out to all our Kickstarter backers, so we can get a better idea of what people like about the game and what they’d like to see more of. The answers we’ve been getting have been crazy helpful to us, and we’re taking them very seriously as we continue to make improvements to Wild Season and our game community! A huge thanks with a side of milk and cookies to everyone who answered! And if you’re a backer and haven’t heard about this survey yet, check out our backer-exclusive March 18, 2016 Update on Kickstarter for the survey link. What about non-backers, you say? No worries! If you’ve played Wild Season for more than 2 hours and you want to let us know your honest impressions of the game, send us an email at support@quickfire-games.com, and we’ll send you the survey link so we can hear from you.
addedBETA TESTER SEARCH STILL ON!We’re still looking for Dev Build Testers for Wild Season, especially for the platforms Windows 7, Windows 8, Mac, and Linux; so if YOU want to beta test Wild Season and get first look at new adjustments and events in the game, email Mads via support@quickfire-games.com!

Wild Season changes

changedGreat news for y’all: Our game designer and devs have been working on improving the farming UX and overall UX of Wild Season! These are changes that haven’t been implemented yet, but that we are currently testing out, with good results so far! So expect these and many more in the near future:
addedNew layout of tillable land on player farm
changedSimplified current Dialogue tool for performance purposes
changedIf you guys have any comments about our UX / UI, check out the next section below!
changedLast week, we sent a survey out to all our Kickstarter backers, so we can get a better idea of what people like about the game and what they’d like to see more of. The answers we’ve been getting have been crazy helpful to us, and we’re taking them very seriously as we continue to make improvements to Wild Season and our game community! A huge thanks with a side of milk and cookies to everyone who answered! And if you’re a backer and haven’t heard about this survey yet, check out our backer-exclusive March 18, 2016 Update on Kickstarter for the survey link. What about non-backers, you say? No worries! If you’ve played Wild Season for more than 2 hours and you want to let us know your honest impressions of the game, send us an email at support@quickfire-games.com, and we’ll send you the survey link so we can hear from you.

Howdy, folks! We’re hoping you already know what time it is--community update time! We’ve got lots to discuss, but before we get to our post, we’d like to let you guys know that it’s Holy Week, so we’ll be taking a quick break. Apologies if you send us something and we don’t get back to you right away. Never fear; we’ll be back and hard at work next week!

WHAT WE’RE DOING

Great news for y’all: Our game designer and devs have been working on improving the farming UX and overall UX of Wild Season! These are changes that haven’t been implemented yet, but that we are currently testing out, with good results so far! So expect these and many more in the near future:

  • Faster farming tool animations

  • Sickled Weeds disappear instead of appearing in player’s hands

  • New layout of tillable land on player farm

  • Primary and secondary action key functionality for mouse

  • NPC walk movements are slower

  • Simplified current Dialogue tool for performance purposes

If you guys have any comments about our UX / UI, check out the next section below!

WE’RE LISTENING

Last week, we sent a survey out to all our Kickstarter backers, so we can get a better idea of what people like about the game and what they’d like to see more of. The answers we’ve been getting have been crazy helpful to us, and we’re taking them very seriously as we continue to make improvements to Wild Season and our game community! A huge thanks with a side of milk and cookies to everyone who answered! And if you’re a backer and haven’t heard about this survey yet, check out our backer-exclusive March 18, 2016 Update on Kickstarter for the survey link. What about non-backers, you say? No worries! If you’ve played Wild Season for more than 2 hours and you want to let us know your honest impressions of the game, send us an email at support@quickfire-games.com, and we’ll send you the survey link so we can hear from you.

BETA TESTER SEARCH STILL ON!

We’re still looking for Dev Build Testers for Wild Season, especially for the platforms Windows 7, Windows 8, Mac, and Linux; so if YOU want to beta test Wild Season and get first look at new adjustments and events in the game, email Mads via support@quickfire-games.com!

FANART CONTEST DEADLINE EXTENDED!

We want to give all you talented artists out there more time to participate in our Wild Season Fanart Contest, so we’re extending the deadline until April 24, 2016! If you want to win Wild Season artwork made especially for you by our fantastic game artists, check out the contest guidelines here! Winners will be announced on April 27, during our community update. That’s all we got for now, folks! Till next time. If you have any questions or would just like to say hi, email us at support@quickfire-games.com.

Source

Steam News / 23 March 2016

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