Full notes
Full Wild Roots : Chef Vs Critters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Balance
Our first post-launch update is here!
Restaurant & Kitchen Fixes
Fixed an issue where customers could get stuck when leaving the small diner.
Fixed a bug that allowed players to earn negative XP when selling food in the kitchen. (Yeah… not ideal.)
Adjusted the Kitchen UI to be more user-friendly and easier to navigate.
Fixed the End-of-Day Kitchen Summary showing meals sold from previous days. It now only shows today’s results.
Fixed an issue where the burn timer wouldn’t reset properly between cooked meals.
Build & UI Improvements
Fixed the fence resource requirement display facing the wrong direction — it now properly faces the camera.
You now only need to hover over an item in the shop or inventory to see its full description. No extra clicks required.
Objectives & Crop Balance
Fixed an issue that prevented the next objective from appearing after activating your first crop.
- Cherry Tomato buffincreased attack radius and damage to make it a more viable early-game defender.
Thanks for the support since launch — we’re already rolling out improvements based on what you’re running into. Keep the feedback coming, and we’ll keep the updates flowing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
