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Full 孵化之地 wild eclosion update
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Repeated intro
Hello players, this update is as follows: Nerf Shield Skeleton Health 40 -> 35 The staff of the shaman Nerf restores 70% of Shaman Staff's maximum health -> 30% of Shaman Staff's maximum health Nerf 30% of Shaman's Rod's damage increased for Allies -> 15% of Shaman's Rod's damage Reduced damage 9.6 -> 5.6 Nerf attack speed 17 -> 14 Reduces the player's maximum XP increase after leveling up by 16 -> 15 Reduced the number of days that a player exits a battle and resources go to 0 after starting 7 -> 5 Increase the amount of health that Research gives players every 5 days by 8% -> 9% Increased material drops for all enemies Reduces resource consumption for all potions produced Reduces the number of world points required for off-field upgrades Increase the resource output of resource buildings Increased the reactance growth of some equipment
What changed
- Balance
- Gameplay
Added English support for the game. (machine over)
tips: 1, the strength of the enemy is exponentially increased over time, and the player's equipment data is exponentially increased with the player's level, and faster. Therefore, players need to quickly grind to increase their experience points. 2. It is recommended to pause the game when building and viewing equipment data to save time. 3, at the beginning of the planning of the path, placed back to the main road is blocked by the enemy. 4, because the amount of health will be less and less after each battle, it is recommended to prioritize the construction of potion production buildings to supply. 5, it is recommended to check the number of potions often, you can save more potions before attacking strong enemies.
These are also because I did not do the novice guide, because only I am a person is really insufficient time, later in the test game also ignored some problems such as numerical value, thank you for the tolerance of players. Finally, thank you very much for playing my game, any questions can leave a message to discuss.
Source
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