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Steam News17 February 20242y ago

Update 1.73.

Balance fixes: + 2% overall side activities gains. - 5% to farming gains. - 10% to meditation average gains (and losses).

Full notes

Full Wicked Times update

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What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
changedBalance fixes: + 2% overall side activities gains. - 5% to farming gains. - 10% to meditation average gains (and losses).
changed2 hp to first 3 end of level enemies ("bosses"). + 1 gold to begging at any level. + 3 gold for defeating any enemy in the arena; + 2 gold for defeating any enemy in the sewers entrance; + 1 gold for defeating any enemy in the sewers.
addedAdded "Read the tips for further strategy advice" to tutorial.

Wicked Times changes

changedBalance fixes: + 2% overall side activities gains. - 5% to farming gains. - 10% to meditation average gains (and losses).
changed2 hp to first 3 end of level enemies ("bosses"). + 1 gold to begging at any level. + 3 gold for defeating any enemy in the arena; + 2 gold for defeating any enemy in the sewers entrance; + 1 gold for defeating any enemy in the sewers.
addedAdded "Read the tips for further strategy advice" to tutorial.

Balance fixes: + 2% overall side activities gains. - 5% to farming gains. - 10% to meditation average gains (and losses).

Slightly eases up the beginning for those who have problems with it:

- 2 hp to first 3 end of level enemies ("bosses"). + 1 gold to begging at any level. + 3 gold for defeating any enemy in the arena; + 2 gold for defeating any enemy in the sewers entrance; + 1 gold for defeating any enemy in the sewers.

Added "Read the tips for further strategy advice" to tutorial.

Source

Steam News / 17 February 2024

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