Full notes
Full Wicked Games update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Rise and shine, my dear fellows, ‘case we’ve finally got some brand updates concerning the third episode!
First of all, our programmer has finished cleaning up all the code and refactoring the engine itself, so now he is working on new mechanics for the continuation of the story of Adan Kaider’s journey in Obscura.
To begin with, he decided to develop the inventory mechanics, because this is one of the things that boosts the gaming experience and you will need in future episodes.
Next, our artists keep renovating sprites of the characters, their portraits and simultaneously are working on the main part of the episode, in particular buildings, surroundings and landscape.
Oh, nearly forgot! Y’all remember that website thing we were talking you about? We’ve finally managed to fix and reduce all the issues with version for mobile devices and different computer screen resolutions so now everybody is able to use it for one’s sake! Go, dig into it, and don’t forget to check the CVs of the people who helped us!
Progress was made, that's true, but there are many more things to do, so you will be provided with some more fresh and nice-smelling ready to meal news, we assure you!
As always, stay tuned, much love and so forth :3
And here is a picture to drag your attention. Join the Dark Side and let your palms burn!
Source
Changelog.gg summarizes and formats this update. How we read updates.
