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Steam News30 October 20258mo ago

MAJOR UPDATE + DEVLOGđź‘˝

Hello Humans! This is our most major update so far. We moved from Unreal 4 to Unreal 5. This is not only a jump in quality for Who Are You!?, but also a better experience for our players.

Full notes

Full Who Are You!? update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Humans!

What changed

0 fixes3 additions11 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
changedThis is our most major update so far. We moved from Unreal 4 to Unreal 5 . This is not only a jump in quality for Who Are You!? , but also a better experience for our players . We've been working for months since we made everything from scratch. We hope our efforts show in the demo and you have a good (or scary?) time playing.
addedNew Map Versions : Brand-new versions of the "Intro" and "Cabin" maps are now live in the demo.
changedComplete Map Redesign : Both the "Intro" and "Cabin" maps were completely redesigned — from level layout to gameplay flow.
addedNew UI Layout : A brand-new UI layout with smoother interactions and better readability,
changedEnhanced Audio : Updated ambient audio and subtle environmental storytelling elements.
addedNew Object Interactions : Added new ways to interact with the environment.

This is our most major update so far. We moved from Unreal 4 to Unreal 5. This is not only a jump in quality for Who Are You!?, but also a better experience for our players. We've been working for months since we made everything from scratch. We hope our efforts show in the demo and you have a good (or scary?) time playing.

Anyway, here's the devlog with all the changes made:

  • New Map VersionsBrand-new versions of the "Intro" and "Cabin" maps are now live in the demo.
  • Complete Map Redesign: Both the "Intro" and "Cabin" maps were completely redesigned — from level layout to gameplay flow.

  • New UI LayoutA brand-new UI layout with smoother interactions and better readability,
  • Extended Locations: Ray's house and the forest have been expanded with more interactions and locations to investigate.

  • Enhanced AudioUpdated ambient audio and subtle environmental storytelling elements.
  • New Object InteractionsAdded new ways to interact with the environment.
  • Full Demo ReworkThe demo has been completely reworked from the ground up.
  • Engine Update: Upgraded to Unreal 5.

  • Visual OverhaulRedesigned assets, improved lighting, and overall visual polish.
  • Custom Framework: Built on proprietary framework and development.

  • Simplified Inventory System: Streamlined inventory functionality for easier use.

  • Enhanced Environmental InteractionsMore coherent and improved interactions with the environment.
  • Better Pacing: Enhanced gameplay pacing and level design for a more immersive experience.

  • Performance OptimizationReduced draw calls and stuttering by 90% for much smoother gameplay.
  • Faster Load Times: Cut load times in half thanks to optimized assets.

  • Technical Polish: Major performance and design improvements.

⚠️ Please note: There's a few small unexpected things that still need a small patch, but we are actively working on solving them. The patch would be available very soon.

See you soon, Humans.

KO-FI

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Source

Steam News / 30 October 2025

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