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Steam News7 July 20241y ago

Bug fixes and gameplay changes

Here are all of the changes Made it more clear than F4 puts the game into full screen. Added more starting locations for each map, allowing more choice in planning where units will be.

Full notes

Full Whiteout Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
addedAdded more starting locations for each map, allowing more choice in planning where units will be.
changedChanged some text to be clearer.
changedChanged the stats to some enemy weapons to compensate for the Sniper Rifle buffs.

Here are all of the changes

  • Made it more clear than F4 puts the game into full screen.

  • Added more starting locations for each map, allowing more choice in planning where units will be.

  • Buffed the Sniper Rifle to have unlimited range outside of 5 tiles near the user, but with a lower hit change (30%)

  • Made it visually more clear where unit starting placements are.

  • Changed some text to be clearer.

  • Changed the stats to some enemy weapons to compensate for the Sniper Rifle buffs.

Source

Steam News / 7 July 2024

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