Full notes
Full White Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
Thanks for feedback on the new levels!
Fixes/changes:
Goblin laser visual no longer goes through walls
Swan Tank now gives 25 armor, tweaks to its melee damage
Added secret triggers to levels 4 & 14
Fixed light pole skip in level 9
Fixed enemies spawning under the map & some collisions in level 11
Level 11 sauna now heals
Fixed acid pools in level 12
Water in level 14 is now lethal & bursting pipes don't reset after loading a save
Fixed some collisions & lighting in level 15 and improved fan puzzle readability
Hakita remixed music for level 15
Added goodies folder
Source
Changelog.gg summarizes and formats this update. How we read updates.
