Update log
Full Whispers of the Eyeless update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, devs here,
Extracted changes
- Fixes
- Gameplay
- Balance
We cooked up a brand new update, this time bringing some nice visual improvements to the game. We’ve also fixed multiple bugs that you reported—thanks for that! We hope you’ll enjoy the improvements and have an even smoother experience diving back in.
Here’s what’s new:
Content:
Based on the equipped armour, the visual of Prophet will change in Tales.
Fixes:
Fixed subtitles with wrong timings.
Fixed a visual bug with the "City" view of "Old Town" after the Final quest was completed where a "Desire" banner would be shown instead of a "Madness" one.
Fixed an issue where the "Prophecy of Madness Artifact" would only affect "Whispers Income".
Fixed an issue where "Relics" wouldnt be consumed after completing the "Finality" dilemma.
Fixed an issue with the room "Vault" where it had incorrect costs for "Renovations".
Fixed an issue with the "Stance" stuns not working for both the "Prophet" and the enemies.
Fixed an issue where the final quest of "Old Town" would show redundant pop-ups.
Reduced the size of the Cyrillic font as it was larger than other fonts and also fixed an issue with this font where the text would be misaligned compared to numbers and other misc characters.
Balance changes:
Increased the cost of all Raid actions in campaign by 25%.
Increased the cost of generating a "Calling" by 20%.
Tale Rewards Rebalance
Join our Discord and follow us on X/Twitter and BlueSky to stay close to the darkness. Your story in Whispers of the Eyeless is about to begin anew.
Evil Gingerbreads
Steam post image
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Source
