In this update8
Full notes
Full Whispers in the Forest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Workshop
- Store
- Balance
- UI and audio
Whispers in the Forest changes
Iron
Iron is added to the game! Now you have another challenge in the game.
Roof & Door for buildings
Added Roof for each building and a door which reveals inside when the protagonist approaches:
Workshop
Lab
Tailor Shop
Effects
The allies' cloth changing has a new FX.
The allies' call highlight has a new FX.
Shadow for buildings and people
New hit effects for the player, the allies, and the enemies.
Walls Changes
Walls' sprites have more texture quality.
Walls have less upgrades count but better upgrades.
Walls' health outlines are glowing now.
New guard posts sign for the walls.
Texture Changes
Tents/Cottages have better textures now.
The antenna has a better texture.
Stones have 2 new textures.
Hints
Hints are now visible in the pause menu. When you forget something, you can return to see the hints.
Menu
Added Keymap for all devices in the pause menu.
Bring stats to the pause menu.
You can see the number of days you survived on Death Screen (red screen on death).
Bug Fix
Fixed the problem with showing the price.
Fixed the problem with showing and hiding the research indicator (the bottle) in UI.
Enjoy the weekend!
Source
Changelog.gg summarizes and formats this update. How we read updates.
