In this update7
Full notes
Full Whispers in the Forest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
Whispers in the Forest changes
Environment Improvements:
Wind waves will guide you through the game! (Discover the secret!)
Wind effects now interact with grasses, trees, bushes, and other plants.
Wind also affects rain, snow, dust, fog, and similar elements.
Added new tree types
Added grass to the ground that interacts with wind and objects.
Added bushes and small trees.
Seasonal Additions:
Introducing new seasons: Fall, Summer, Spring, and Winter.
Weather effects added: Rain, Shine, Shooting Stars, Dust, Fog, and Mist.
Protagonist Enhancements:
Improved shooting effects, realistic gun recoil, gun muzzle, gun smoke, and visible anger while shooting.
Shiny bullet visuals.
Thought balloons for commands when resources are insufficient or when beds are unavailable for recruitment.
Healing over time
Danger Effect when the protagonist's health is low.
Bullets can now hit and scatter raindrops and snowflakes.
Allies Upgrades:
Shiny bullets for soldiers.
Enhanced acid explosion effects for scientists throwing acid bottles.
Healing over time
New Enemies:
(6 out of 11 enemies completed)
Healer
EyeSpider
Day Cycle Adjustment:
Adjusted summer day length for better realism.
Improved time cycle indicators.
Bug Fixes & Menu Enhancements:
Resolved shivering parallax effect issue with background trees.
Added video settings to support devices with lower performance.
Fixed issues with pause/unpause and input controls.
Fixed the issue with research upgrade.
Camera movement upward and better utilization of the empty space at the bottom of the screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
