HomeGamesUpdatesPricingMethodology
Steam News21 October 20241y ago

0.67 update

Be prepared for Halloween with this new update directly inspired from our community feedbacks.

Full notes

Full Whispers in the Dark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
addedBe prepared for Halloween with this new update directly inspired from our community feedbacks.
addedOnly 1 skill point for each skill level up - No more item research - Courtyard map : entity can walk outside - Old saves : adds skill points for no penalties - New identification system : a choice is proposed based our your entity knowledge
changedInterferences from entity may had some opposite consequences in coop game - Sometimes, no missions were proposed after debriefing - Van not visible in the mirror - Codex display - UI visible through mirror - rotated camera after push spells - research requirements not updated - UI computer bugs - Mental not initialized after mission - Some clues not updated - Special missions not deleted when finished - Entity was casting a spell multiples times and sometimes dying - Big objets telekinesis - Demoniac fluids more easily activated - Main goals not correctly updated - Inventory problems for coop client players : no possibility to take an item in inventory - Statistics and Hall of Fame menu

Whispers in the Dark changes

addedBe prepared for Halloween with this new update directly inspired from our community feedbacks.
addedOnly 1 skill point for each skill level up - No more item research - Courtyard map : entity can walk outside - Old saves : adds skill points for no penalties - New identification system : a choice is proposed based our your entity knowledge
changedInterferences from entity may had some opposite consequences in coop game - Sometimes, no missions were proposed after debriefing - Van not visible in the mirror - Codex display - UI visible through mirror - rotated camera after push spells - research requirements not updated - UI computer bugs - Mental not initialized after mission - Some clues not updated - Special missions not deleted when finished - Entity was casting a spell multiples times and sometimes dying - Big objets telekinesis - Demoniac fluids more easily activated - Main goals not correctly updated - Inventory problems for coop client players : no possibility to take an item in inventory - Statistics and Hall of Fame menu

Be prepared for Halloween with this new update directly inspired from our community feedbacks.

CHANGES

  • Only 1 skill point for each skill level up - No more item research - Courtyard mapentity can walk outside - Old saves : adds skill points for no penalties - New identification system : a choice is proposed based our your entity knowledge

FIXES

  • Interferences from entity may had some opposite consequences in coop game - Sometimes, no missions were proposed after debriefing - Van not visible in the mirror - Codex display - UI visible through mirror - rotated camera after push spells - research requirements not updated - UI computer bugs - Mental not initialized after mission - Some clues not updated - Special missions not deleted when finished - Entity was casting a spell multiples times and sometimes dying - Big objets telekinesis - Demoniac fluids more easily activated - Main goals not correctly updated - Inventory problems for coop client players : no possibility to take an item in inventory - Statistics and Hall of Fame menu

Source

Steam News / 21 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.