Full notes
Full Whisper Trip update
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What changed
- Gameplay
- Compatibility
- Store
Ay yo, AJ here, with some news.
I've been given social media access by my employers, to tell you about many new features and fixes.
I’m already struggling with 40h/week, and now they oblige me with this media bullshit? To hell with this, but who am i to complain, at least they provide us neat new augmentations, which means new possibilities (and opportunities to cause mayhem), otherwise i wouldn't do anything.
Check out this sick roundhouse
I got info about the changes, it’s 5 pages doc and i definitely ain’t reading this, so here's short version
TLDR
Fixes & Tweaks
Many bugs were found.
Many bugs were fixed (hopefully).
Generally, faster pace of the game. Enemies are more aggressive and have quicker reaction.
Controls now are more responsive.
Also, stamina regen rate has been increased.
Slightly improved movement.
Solved problem with restart button.
Improved controller support. Now it’s more responsive, also there’s two different button configs to choose.
Multiplayer fixes.
New stuff
3 New enemy types
Boss fight
Old ones were updated,added more animations for them.
Added more environmental hazards to make things more difficult
Additional music tracks for new areas.
A'ight, here we go, now our lives are even more complicated, lovely, more danger and slaughter. I definitely ain't getting paid enough for this shit. Okay, I think i gotta go. You can leave me messages, i'll surely read them all, someday.
Bye, see ya
Slowly but surely
Thanks for care if you were interested in updates. We've done lots of work for the last 2 month, since Demo Fest. We really appreciate all the feedback, it helps us a lot.
Currently, we are still polishing the game and adding new content.
Now we are concentrating on creating more responsive controls for you, and making enemies more aggressive for providing more dynamic gameplay without oversimplifying it.
We have received your feedback on controls and made them a little more responsive, also run speed has been increased to make movement feel more fluid. We worked on controller support to make it more playable with a gamepad. Now you can choose one of two button configurations in controls settings.
Besides already existing things, we’re adding more stuff! For more variety, we added more different enemy types, close combat and ranged as well. Some of them are even using tactics, and will help each other in battle against you.
Your misadventures will continue on new areas, twice as many as it was before (not that it was so many before, but still). Different levels with various surroundings and backgrounds will be available for you to paint them red. But levels aren’t gonna be simple empty rooms for you to run through, because we created more hostile surroundings with traps, interactive obstacles, etc.
Of course this new content will require appropriate accompaniment, so we added new bangers for you to annihilate everything on your way.
Concluding this, we wanna say that there’s still sooo much to do, and we are on it. So, please, comment, and share your thoughts, we are fond of it.
Make sure to wishlist the game and follow the game hub to get all the news:
https://store.steampowered.com/app/1551920/Whisper_Trip/
See ya soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
