Full notes
Full Whisker Squadron: Untitled Space Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all, we've been working hard on tuning the core experience of Whisker Squadron this month. Here are some new features:
What changed
- Gameplay
- UI and audio
- Compatibility
Whisker Squadron: Untitled Space Game changes
World 1 saw significant updates - new enemies and hazards, and a more tuned experience overall
New shooting mechanic: You no longer stop shooting if you run out of energy. Instead, you'll shoot a weaker shot until you release the fire button and recharge
New weapons and items
The button bindings in the UI are a bit more intuitive now
If you have access to the beta, we'd really love to know what you think! You can join the Whisker Squadron channel in the Flippfly Discord, send feedback via the in-game Feedback button, or just reply to this update post below. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
