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Steam News21 February 20251y ago

1.0 is here!

Thank you all for coming along for this Early Access journey with us! We really appreciate all of your feedback over the past year and a half, and we're thrilled to share this 1.0 build with you all! 1.0.

In this update3

Full notes

Full Whisker Squadron: Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes6 additions3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Maps
addedFEATURES/CONTENT:Lots of new story content.
addedFEATURES/CONTENT:New endgame featuring a new level and boss fight.
addedFEATURES/CONTENT:Added controller rumble support when you take damage.
changedCHANGES/IMPROVEMENTS:Tight Boost Weapon Booster upgrades now increase damage amount with each level, instead of reducing required Tight Boosts.
addedCHANGES/IMPROVEMENTS:Defeating bosses triggers new dialogs for each character and boss type.
changedCHANGES/IMPROVEMENTS:Tight Boost Damage Charger is extended if an additional Tight Boost happens while it's active.

Whisker Squadron: Survivor changes

addedLots of new story content.
addedNew endgame featuring a new level and boss fight.
addedAdded controller rumble support when you take damage.
changedTight Boost Weapon Booster upgrades now increase damage amount with each level, instead of reducing required Tight Boosts.
addedDefeating bosses triggers new dialogs for each character and boss type.

Thank you all for coming along for this Early Access journey with us! We really appreciate all of your feedback over the past year and a half, and we're thrilled to share this 1.0 build with you all!

1.0.0

FEATURES/CONTENT:

  • Voiced character dialog!

  • Lots of new story content.

  • New endgame featuring a new level and boss fight.

  • Added controller rumble support when you take damage.

CHANGES/IMPROVEMENTS:

  • Tight Boost Weapon Booster upgrades now increase damage amount with each level, instead of reducing required Tight Boosts.

  • Mission finished dialogs have more variety.

  • Defeating bosses triggers new dialogs for each character and boss type.

  • Tight Boost Damage Charger is extended if an additional Tight Boost happens while it's active.

BUG FIXES:

  • Roll magnet works more reliably now, especially in Act 3.

  • Charaters no longer react as if Swarm are hitting them when they collide with the environment.

  • Fixed bug where characters would say dialog lines referring to cursed choices, even when they aren't active.

  • Fixed weapon sounds playing forever if you were charging a weapon at the end of a level.

  • Fixed critical hit chance on Tight Boost Damage Charger.

  • Fixed some issues with character unlocking.

  • Fixed some issues with steam deck audio and headphones.

  • Fixed issue with roll magnet not working at times.

  • Added tooltips for mod icons on game over screen.

  • Fix for end game sequence not playing in some cases.

  • Fix for post

  • victory hangar dialogs not playing properly.

  • Fix for ? node rewards not applying to some weapons and missile drones.

  • Disable "reroll" button for a moment when upgrades screen pops up to make it harder to select accidentally.

  • Fix for "boost" controller trigger image not showing properly in tutorial.

  • Various UI fixes and improvements.

  • Fixes for VO/text mismatches.

  • Fix for lockup when pausing in the map screen.

  • Fixed bug where boss music continued into map screen.

  • Fix for endgame in final boss fight triggering improperly when one of the two bosses is destroyed.

Please let us know what you think in the comments! We can't promise a particular cadence for updates at this point, but we'll be listening to feedback!

NEW

Source

Steam News / 21 February 2025

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