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Steam News30 January 20251y ago

"I PLAYED THESE GAMES BEFORE" - Update v1.1.7

Didn't expect this game to be updated anymore huh? Well YOU WERE WRONG bruv haha I fixed most of the annoyances, lag spikes, weirdness and improved gameplay.

In this update4

Full notes

Full While Mom's Away update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Performance
  • Balance
  • Workshop
fixedWell YOU WERE WRONG bruv hahaI fixed most of the annoyances, lag spikes, weirdness and improved gameplay. Let's kick things off with balance changes:
addedBalance changesA Comically Large Spoon: Damage increased from 34HP -> 87HP (BUFF) - Blue team now has more time to capture the Blueprints (30s -> 50s) - Player now jumps slightly higher (5.0 units -> 5.5 units)
changedBalance changesbadass
fixedGameplay FixesFixed voice chat - You can now see the team you are on when the round starts in Blueprints - Updated game engine from Redot 4.3 to Redot 4.4 Alpha - Fixed lag spikes - Weapons no longer auto-equipped if player is already holding another weapon (doesn't apply to trophy and nuke) - Toaster now reloads more consistently - Fixed chat not fading away after inactivity sometimes - You may now set FPS to UNLIMITED (HELL YEAH)
fixedEditor fixesFixed uploading maps without light baking. This caused issues where maps appeared very broken and were missing objects. You now have two options: proceed without baking lights (will cause bad lighting, but will now be playable) or bake lighting and submit the map. Broken maps need to be reuploaded to the workshop, as their editor version isn't accessible to me and I cannot fix them myself. - An extra popup to explain the lighting baking process right before upload. - Tooltips when hovering over objects in the editor
A Comically Large Spoon: Damage34HP87HPA Comically Large Spoon: Damage increased, buff

While Mom's Away changes

fixedI fixed most of the annoyances, lag spikes, weirdness and improved gameplay. Let's kick things off with balance changes:
addedA Comically Large Spoon: Damage increased from 34HP -> 87HP (BUFF) - Blue team now has more time to capture the Blueprints (30s -> 50s) - Player now jumps slightly higher (5.0 units -> 5.5 units)
changedbadass
fixedFixed voice chat - You can now see the team you are on when the round starts in Blueprints - Updated game engine from Redot 4.3 to Redot 4.4 Alpha - Fixed lag spikes - Weapons no longer auto-equipped if player is already holding another weapon (doesn't apply to trophy and nuke) - Toaster now reloads more consistently - Fixed chat not fading away after inactivity sometimes - You may now set FPS to UNLIMITED (HELL YEAH)
fixedFixed uploading maps without light baking. This caused issues where maps appeared very broken and were missing objects. You now have two options: proceed without baking lights (will cause bad lighting, but will now be playable) or bake lighting and submit the map. Broken maps need to be reuploaded to the workshop, as their editor version isn't accessible to me and I cannot fix them myself. - An extra popup to explain the lighting baking process right before upload. - Tooltips when hovering over objects in the editor

Didn't expect this game to be updated anymore huh?

Well YOU WERE WRONG bruv haha

I fixed most of the annoyances, lag spikes, weirdness and improved gameplay. Let's kick things off with balance changes:

Balance changes

  • A Comically Large SpoonDamage increased from 34HP -> 87HP (BUFF) - Blue team now has more time to capture the Blueprints (30s -> 50s) - Player now jumps slightly higher (5.0 units -> 5.5 units)

badass

Gameplay Fixes

  • Fixed voice chat - You can now see the team you are on when the round starts in Blueprints - Updated game engine from Redot 4.3 to Redot 4.4 Alpha - Fixed lag spikes - Weapons no longer auto-equipped if player is already holding another weapon (doesn't apply to trophy and nuke) - Toaster now reloads more consistently - Fixed chat not fading away after inactivity sometimes - You may now set FPS to UNLIMITED (HELL YEAH)

Editor fixes

  • Fixed uploading maps without light baking. This caused issues where maps appeared very broken and were missing objects. You now have two options: proceed without baking lights (will cause bad lighting, but will now be playable) or bake lighting and submit the map. Broken maps need to be reuploaded to the workshop, as their editor version isn't accessible to me and I cannot fix them myself. - An extra popup to explain the lighting baking process right before upload. - Tooltips when hovering over objects in the editor

Source

Steam News / 30 January 2025

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