What changed
1 fix0 additions0 changes0 removals
fixedBalanced bribe event payouts to double the bribes - PESEL on passports is now scannable field - Inspectors have now different bribe acceptance rates - Collectible items are now sorted by the items sources - Document scanner now moves through all fields automatically - Performance mode can be now toggled in options on Portmaster - Inspectors have now every day 10% chance for visit after last client - Bolsat Passport can be now scanned, revealing the whole ID is fake - Failed inspections now offer the choice to bribe the inspector for 100 zł - Alcohol sales to customers under influence are now forbidden from day 1 - REQUEST ID is now a toggle, pressing the button again now hides the displayed ID - Store number shows now in the Rulebook and in the cash register at every store level - Action buttons now glow to guide new players through the correct order of actions - Refusal text now stays visible until the denied customer walks out of the store - HUD now shows full in-game date (DD.MM.YYYY) instead of just "Day 1/2/3" - Full budget sliders now represents full needs instead of total budget - Clicking the cash register body now acts as the checkout button - Fixed Korean localization rendering - Fixed multiple missing translation strings - Fixed double charge for pipe replacement - Fixed wrong monetary values in event dialogues - Fixed running costs never increasing across days - Fixed story expenses not affecting next day budget - Fixed achievements resetting after completing a run - Fixed Rulebook penalty list showing non-active rules - Fixed start day dialogue not pausing time progressing - Fixed missing translation for 2137 code bonus on receipt - Fixed card payments not being blocked during power outage - Fixed date of birth on driving licences incorrectly flagged as red - Fixed sprites visible beyond screen edges on ultrawide displays - Fixed displayed name of procedural smuggling event customers - Fixed bag button appearing green instead of yellow in 2077 mode - Fixed Tragedy ending not triggering when any needs drops to zero - Fixed "restart day" not reverting day to the state from start of that day - Fixed numeric cheat card not displaying in citations page of Rulebook - Fixed mother's operation not actually deducting money from paycheck - Fixed Falling Star giving a free shop upgrade every day instead of once - Fixed rent and heating increase notifications not actually changing costs - Fixed clicks passing through displayed document to background elements - Fixed slow-pay counter restarting from zero if "checkout" not pressed in time - Fixed achievements never triggering despite completing all policy achievements - Fixed broken windows still appearing cracked after repair on Standard shop level - Fixed packages, upgrades and collectibles not reverting state on load/day restart - Fixed receiving both speed bonus and slow service penalty on the same customer - Fixed "20 easter eggs" achievement triggering prematurely with only 8 items found - Fixed customer count-down counter overlapping with penalty bar at high resolutions - Fixed female customers sometimes rendering with male appearance and vice versa - Fixed brief white/gray background flash when entering the store from loading screen - Fixed getting two penalties instead of one when swapping sauce order on two hot dogs - Fixed clicks registering on invisible buttons during screen transitions, causing soft-locks - Fixed getting penalized both for selling AND refusing sale to customer with Bolsat Passport - Improved hitboxes for scanner drop zone, grill sauce bottles and coin change - Improved dialogues for some bribe choices and unnecessary ID requests - Refactored documents verification and scanning system
Which Sausage, Mate? changes
fixedBalanced bribe event payouts to double the bribes - PESEL on passports is now scannable field - Inspectors have now different bribe acceptance rates - Collectible items are now sorted by the items sources - Document scanner now moves through all fields automatically - Performance mode can be now toggled in options on Portmaster - Inspectors have now every day 10% chance for visit after last client - Bolsat Passport can be now scanned, revealing the whole ID is fake - Failed inspections now offer the choice to bribe the inspector for 100 zł - Alcohol sales to customers under influence are now forbidden from day 1 - REQUEST ID is now a toggle, pressing the button again now hides the displayed ID - Store number shows now in the Rulebook and in the cash register at every store level - Action buttons now glow to guide new players through the correct order of actions - Refusal text now stays visible until the denied customer walks out of the store - HUD now shows full in-game date (DD.MM.YYYY) instead of just "Day 1/2/3" - Full budget sliders now represents full needs instead of total budget - Clicking the cash register body now acts as the checkout button - Fixed Korean localization rendering - Fixed multiple missing translation strings - Fixed double charge for pipe replacement - Fixed wrong monetary values in event dialogues - Fixed running costs never increasing across days - Fixed story expenses not affecting next day budget - Fixed achievements resetting after completing a run - Fixed Rulebook penalty list showing non-active rules - Fixed start day dialogue not pausing time progressing - Fixed missing translation for 2137 code bonus on receipt - Fixed card payments not being blocked during power outage - Fixed date of birth on driving licences incorrectly flagged as red - Fixed sprites visible beyond screen edges on ultrawide displays - Fixed displayed name of procedural smuggling event customers - Fixed bag button appearing green instead of yellow in 2077 mode - Fixed Tragedy ending not triggering when any needs drops to zero - Fixed "restart day" not reverting day to the state from start of that day - Fixed numeric cheat card not displaying in citations page of Rulebook - Fixed mother's operation not actually deducting money from paycheck - Fixed Falling Star giving a free shop upgrade every day instead of once - Fixed rent and heating increase notifications not actually changing costs - Fixed clicks passing through displayed document to background elements - Fixed slow-pay counter restarting from zero if "checkout" not pressed in time - Fixed achievements never triggering despite completing all policy achievements - Fixed broken windows still appearing cracked after repair on Standard shop level - Fixed packages, upgrades and collectibles not reverting state on load/day restart - Fixed receiving both speed bonus and slow service penalty on the same customer - Fixed "20 easter eggs" achievement triggering prematurely with only 8 items found - Fixed customer count-down counter overlapping with penalty bar at high resolutions - Fixed female customers sometimes rendering with male appearance and vice versa - Fixed brief white/gray background flash when entering the store from loading screen - Fixed getting two penalties instead of one when swapping sauce order on two hot dogs - Fixed clicks registering on invisible buttons during screen transitions, causing soft-locks - Fixed getting penalized both for selling AND refusing sale to customer with Bolsat Passport - Improved hitboxes for scanner drop zone, grill sauce bottles and coin change - Improved dialogues for some bribe choices and unnecessary ID requests - Refactored documents verification and scanning system
Balanced bribe event payouts to double the bribes - PESEL on passports is now scannable field - Inspectors have now different bribe acceptance rates - Collectible items are now sorted by the items sources - Document scanner now moves through all fields automatically - Performance mode can be now toggled in options on Portmaster - Inspectors have now every day 10% chance for visit after last client - Bolsat Passport can be now scanned, revealing the whole ID is fake - Failed inspections now offer the choice to bribe the inspector for 100 zł - Alcohol sales to customers under influence are now forbidden from day 1 - REQUEST ID is now a toggle, pressing the button again now hides the displayed ID - Store number shows now in the Rulebook and in the cash register at every store level - Action buttons now glow to guide new players through the correct order of actions - Refusal text now stays visible until the denied customer walks out of the store - HUD now shows full in-game date (DD.MM.YYYY) instead of just "Day 1/2/3" - Full budget sliders now represents full needs instead of total budget - Clicking the cash register body now acts as the checkout button - Fixed Korean localization rendering - Fixed multiple missing translation strings - Fixed double charge for pipe replacement - Fixed wrong monetary values in event dialogues - Fixed running costs never increasing across days - Fixed story expenses not affecting next day budget - Fixed achievements resetting after completing a run - Fixed Rulebook penalty list showing non-active rules - Fixed start day dialogue not pausing time progressing - Fixed missing translation for 2137 code bonus on receipt - Fixed card payments not being blocked during power outage - Fixed date of birth on driving licences incorrectly flagged as red - Fixed sprites visible beyond screen edges on ultrawide displays - Fixed displayed name of procedural smuggling event customers - Fixed bag button appearing green instead of yellow in 2077 mode - Fixed Tragedy ending not triggering when any needs drops to zero - Fixed "restart day" not reverting day to the state from start of that day - Fixed numeric cheat card not displaying in citations page of Rulebook - Fixed mother's operation not actually deducting money from paycheck - Fixed Falling Star giving a free shop upgrade every day instead of once - Fixed rent and heating increase notifications not actually changing costs - Fixed clicks passing through displayed document to background elements - Fixed slow-pay counter restarting from zero if "checkout" not pressed in time - Fixed achievements never triggering despite completing all policy achievements - Fixed broken windows still appearing cracked after repair on Standard shop level - Fixed packages, upgrades and collectibles not reverting state on load/day restart - Fixed receiving both speed bonus and slow service penalty on the same customer - Fixed "20 easter eggs" achievement triggering prematurely with only 8 items found - Fixed customer count-down counter overlapping with penalty bar at high resolutions - Fixed female customers sometimes rendering with male appearance and vice versa - Fixed brief white/gray background flash when entering the store from loading screen - Fixed getting two penalties instead of one when swapping sauce order on two hot dogs - Fixed clicks registering on invisible buttons during screen transitions, causing soft-locks - Fixed getting penalized both for selling AND refusing sale to customer with Bolsat Passport - Improved hitboxes for scanner drop zone, grill sauce bottles and coin change - Improved dialogues for some bribe choices and unnecessary ID requests - Refactored documents verification and scanning system
Thanks to Bartik, Baseciq, Bolec, BOTis, Jowi, Kilarex, Mr_Bartek, Nero5001, Pyrrha, Racoo, RUPashaPabloPL, Szymi03, Śmigiełko, and Zawiadiaka for reporting the bugs. Cheers!