In this update1
Full notes
Full Where Is Sarah? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Where Is Sarah? changes
Mainly, we improved the parts that interfered with the game progress and adjusted the difficulty of the mid-to-late half of the game.
Details
Fixed a bug where the puzzle could not be solved even if the chess pieces were placed normally.
In the area where the 4th floor mannequins appear, the number of places that can be passed has been increased and the number of mannequins has been reduced.
Reduced the durability of obstacles blocking the path on the 4th floor.
Reduced monster movement speed. 5% down
basements, Increased flashlight visibility in dungeon areas. Old Sight 9 -> 12 Vision
The usage instructions of the RoadFlare have been made more clear.
When loading the game, hints for progressing through the game are displayed in the center of the screen.
The texture has been modified so that the confused magic theory book can be more clearly distinguished.
Adjusted the volume of wind noise and window opening sounds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
