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Steam News4 May 20262mo ago

Demo v1.26

This demo build includes lots of art improvements and bugfixes, including a big improvement to the shipyard user interface, and smaller improvements to enemy logic and auto-zoom: -- Significant rework of the shipyard me

Full notes

Full When the Stars Threw Down Their Spears update

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What changed

1 fix2 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedThis demo build includes lots of art improvements and bugfixes, including a big improvement to the shipyard user interface, and smaller improvements to enemy logic and auto-zoom:
changed- Significant rework of the shipyard menu for salvaging new ships, which will now display significantly more information about the ships available to repair.
added- New larger star and planet art to better maintain a uniform "pixel size"
changed- Numerous fixes to shields and circular UI elements to improve appearance
changed- Tweaked star and planet highlight appearance to make text more readable
changed- Improved auto-camera zoom to make zoom in smoother

When the Stars Threw Down Their Spears changes

changedThis demo build includes lots of art improvements and bugfixes, including a big improvement to the shipyard user interface, and smaller improvements to enemy logic and auto-zoom:
changed- Significant rework of the shipyard menu for salvaging new ships, which will now display significantly more information about the ships available to repair.
added- New larger star and planet art to better maintain a uniform "pixel size"
changed- Numerous fixes to shields and circular UI elements to improve appearance
changed- Tweaked star and planet highlight appearance to make text more readable

This demo build includes lots of art improvements and bugfixes, including a big improvement to the shipyard user interface, and smaller improvements to enemy logic and auto-zoom:

-- Significant rework of the shipyard menu for salvaging new ships, which will now display significantly more information about the ships available to repair.

-- New larger star and planet art to better maintain a uniform "pixel size"

-- Numerous fixes to shields and circular UI elements to improve appearance

-- Tweaked star and planet highlight appearance to make text more readable

-- Improved auto-camera zoom to make zoom in smoother

-- Tweaked minimap to make stars more visible when overlapping other minimap items

-- Fixed issue where enemies and allies would sometimes fire when not fully facing their target

-- Added a brief window of invulnerability to the escape pod to resolve issues where a large number of projectiles near the destroyed ship would immediately destroy the newly created escape pod.

I'm also doing a lot of feature work for the full game in the background, that's not showing up in the demo just yet. This week I was working on capital ships with ship mounted turrets and some larger modules for those big ships (like gatling lasers!).

Source

Steam News / 4 May 2026

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