Full notes
Full When The Road Darkens update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
When The Road Darkens changes
Added 4 new abilities: 'Pondus', 'Repello', 'Inane', 'Locus';
Improved tooltip coloring with Catalysts to better see changes;
Very slight buffs to Crit over-all (~2%);
When casting without an auto-aim target, ranged abilities will now use their max range;
Teleporting due to abilities/items no longer resets your camera to match the body;
'Erumpo' will now check against geometry when cast, to avoid being placed behind it (e.g below ground);
'Noxius' curves less so it's easier to use close-range, and slight speed buff;
'Zapp' has an extra flat chance to Crit;
'Cresco' CD and GCD changes, 'Load'-type SEs buffed;
'Laqueni' CD and GCD buffed, slight speed buff, applies slow SE, all catalysts gives extra trap count;
DoTs over-all damage buffed slightly;
'Tempest' speed buffed;
'Tether' range, duration, speed buffs. Catalysts give extra an jump or jump height, and other changes;
'Anidivisa' duration buffed;
'Immersed' stack limit down to 2;
Fixed pushback from abilities when hitting NPCs (got broken at some point);
Fixed SEs not showing on Treasure Boxes HP bars;
Source
Changelog.gg summarizes and formats this update. How we read updates.
