In this update3
Full notes
Full When The Past Was Around - Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again!
What changed
- Store
When The Past Was Around - Prologue changes
Hope everyone is doing well.
On this devlog, we will be sharing early concept sketches that you’ll see in the game and the one you will not see as well :p
Kota Tua
These are the early concept sketches for the city scene on When The Past Was Around. To bring out a melancholic atmosphere, we took some architectural references from Surabaya “Kota Tua” district. “Kota Tua” lliterally means old city. Also, we use lots of Indonesian-Dutch Colonial ornamental and architectural influences.
Plants
If you’ve been with us since A Raven Monologue and She and the Light Bearer, you’ll know that I love plants so much. I just can’t help but put as many plants as possible in every environment. Even the city got its own garden!
You'll find lots of plants and foliage later almost everywhere in the game, so be prepared for that XD
Scrap
Last but not least, here’s the sketch of unused puzzles and environments. This is an exclusive content because you won’t find this in the game hehe.
- - - -
That’s all!
Please let me know if there’s anything you want me to share on the next devlog. I’d be happy to share them with all of you :) And if you want to see more sketches, please follow me on Twitter here: twitter.com/crystalnyam
And don't forget to wishlist the full game here: https://store.steampowered.com/app/1164050/When_The_Past_Was_Around/
With love, Rena and Owl Team
Follow us on Twitter! twitter.com/MojikenStudio
Join the Community! discord.gg/toge
Source
Changelog.gg summarizes and formats this update. How we read updates.
