Full notes
Full When The Devil Takes Hold update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
When The Devil Takes Hold changes
-Fixed Enemy AI being too fast -Enemy AI now plays a sound when getting close to you -Fixed Chapter 3 saves getting corrupted sometimes -Fixed that the car at the intro scene could spin sometimes -Fixed the vent door blocking the way in the basement -Fixed many collider bugs -Added some more hints & objectives
In the next updates we will focus on adding back the Language Selection and optimize the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
