Full notes
Full Wheel of Fate update
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What changed
- Gameplay
- UI and audio
- Fixes
- Store
- Balance
- Performance
Wheel of Fate changes
Virgo 1.4.0 Update
Quests
Added new basic quests/jobs
Added highlights for completed quests
Updated quest journal descriptions
Cleaned up quest UI
Adjusted side quest icons above NPC heads
Added Kazen companion quest
Updated side notification system
Fixed issues with NPC quest markers
Crafting updates
New crafting system with new recipes that reflect crafting components better
Added recipes that can be purchased in shops
Added Enchant Catalyst item so the player can enchant their own items
Town
Town hall decorations update
Town hall unlockable achievements update
Fixed issues with town members not staying dead or jailed
Added more town hall armour holders
Removed weather effects while inside of buildings
Removed inconsistent townsfolk dialogues at game start
Added nighttime skybox
Removed ability to generate ingots while paused
Dungeons
Added visuals for various item pickups
Adjusted clipping flowers in Kismet’s Fall forest
Added loot to Kismet’s Fall forest
Adjusted collision points in labyrinth
Game interface
Upgrade UI
Updated level up system for clarity
Controls customization menu can now be exited with ESC
Journal can now be exited with ESC
Cleaned up transitions throughout the game
Updated tutorial images with new interface
Updated sound banks
Updated pop ups when hovering over items
Removed mouse visibility when using controller
Updated AR interface to be more clear when to press
Updated pause menu and wheel cutscene to make things easier to read
Increased town management cursor speed
Fixed issue responding to multiple inputs at the same time
Made player’s lamp show in dungeons and never inside
Fixed inventory HP cutting off
Battle
Added stun effect to Disarming Strike
Fixed issues with poison, burn, confusion and knockback
Added different camera angles to combat
Added lights to wall in battle scene
Added better loot for boss chests
Updated effects of skills such as poison, knockback, confuse, daze, etc.
Fixed issue where combo attacks would continue after enemy is defeated
Adjusted boss aggro
Included cast time in battle UI
Cleaned up end of battle screen
Multiplied health levelup boosts by 10
Shrunk health rings in combat
Items
Added ‘Scroll of Recall’ with ability to teleport to dungeon entrance
Removed unusable ‘Hell Demon Horn’ item
Bug fixes
Adjusted dialogue scene animation
Fixed town invasion bug causing game to freeze
Fixed town hall chest and inventory bug
Fixed bugs with Otto while in the sewers
Fixed sewer bomb quest bugs
Fixed mayor tutorial bugs
Fixed fast travel issues
Fixed inventory pop up bug
Fixed barks blocking cutscene dialogue
Fixed music cutting out
Fixed wind push back bug
Fixed game crash during squabble fights
Fixed overlapping characters in inventory menu
Fixed speed bar inconsistencies
Fixed menu bugs when using controller
Fixed falling speed inconsistencies
Fixed NPC interaction
Fixed NPC movement inconsistencies
Fixed flicking texture on foundry
Fixed battle choice selection inconsistencies
Fixed crafting bug which resulted in cloning items
Fixed double-clicking on item issues
Spider enemy VFX adjustment
Fixed issues with town navmesh and colliders
Fixed issues with monster elements
Fixed issues linking NPCs to jobs
Weapon stands not displaying properly bug
Removed maximum 500 transfer limit
Townsfolk AI cleanup
Added motion blur to wheel spin cutscene
Fixed some game settings variables that didn’t set or save properly
Fixed issues with menu navigation
Fixed inconsistent levelup numbers
Fixed lag spike before cutscenes
Fixed inability to open Fate Watch in dungeon
Fixed issues with town management tutorial section
Fixed unbuilt barricades still stopping invaders bug
Added ability to skip end cutscene
Source
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