Full notes
Full Wheel of Fate update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings followers of fate! The wheel continues to spin restlessly as it continues to seek a fate where the hands of the fateless god can no longer reach the World of Providence. These woven threads of fate have now intertwined Cancer’s reign into Leo’s realm!
What changed
- Gameplay
- Events
- UI and audio
- Performance
- Balance
- Maps
Wheel of Fate changes
Experience both depth and power as this turning of the wheel sets the world aflame with the powerful scorching sun of Leo! This powerful update will be combining elements of both the Cancer 1.2.0 and Leo 1.3.0 update and as with the season of Cancer, we value depth… high ‘depth’-finition graphics!
We primarily focused on improving the graphics of the game and we have now implemented the talking A.I! Not to say that this is the only thing we’ve been working on! Take a look at the features and highlights that the energies of Cancer and Leo brings for Wheel of Fate!
Town updates
Implemented new building models
Changed upgrades for town
Changed signs for buildings
Changed lantern positions and lighting
Updated navmesh, the walkable ground in town
Updated town decorations
Improved textures and graphics
Adjusted entrances for the tavern
Adjusted spacing of furniture
Removed Lumber Mill as a placeable building
Changed stores to have interactable tables out front
Sewer updates
Shrunk the size of the sewer significantly
Fixed various collision issues
A.I. updates
Artificial intelligence algorithms updated
Implemented talking A.I.
Wheel of Fate provides unique commentary and dialogue based on game choices and events.
Adjusted player collision points with Wheel of Fate
Interface updates
All fonts changed in user interface
Adjusted text in skills menu
Cleaned up inventory menu
Cleaned up skills menu
Adding informational prompts for when player cannot spin wheel
Adjusted dialogue scene text and box texts
Added post-processing effects for Wheel of Fate dialogue and scenes
Cleaned up load screen performance
Adjusted sound and music transitions
Cleaned up transitions between scenes and game modes
Added delete file confirmation prompt
Battle updates
Adjusted attack and ability names displayed in combat
Enemy health rings are now shown for ally members as well
Added feature to turn on/off active-response system. It will not be possible to miss AR when the system is turned off but it will still run.
Added pause menu for combat
Adjusted skill points required for leveling skills
Adjusted combo attack animations to end after the enemy is defeated
Cleaned up camera movement
Cleaned up battle animations
Character creation updates
Added new hair styles
Updated character rotation feature
Added character face zoom
Bug fixes
Adjusted NPC animations and pathing
Fixed character pathing and collision points for terrain and buildings
Fixed collision issues with character, NPCs, enemies and items
Fixed item behavior bugs in inventory interactions
Fixed spawn points
Fixed overlapping texts
Fixed chests spawning with only gold and no items
Fixed red quest mark in sewers
Fixed incorrect skill casting, targeting, and critical hits
Fixed negative damage attacks
Fixed health and healing effects of items
Fixed weather in buildings bug
Fixed various navmesh issues
Fixed various z-fighting issues
Fixed inventory character display issues
Moved NPC barks to UI layer so that the environment doesn’t interfere
Various controller updates
Loading an autosave at the game’s beginning no longer forces the player to watch the opening again
Player no longer moves faster diagonally
Combat options can now be selected with the mouse
Fixed town management double cursor bug
Various quest journal fixes
Fixed townsfolk duplicating and reusing IDs
As we are now nearing the official release of Wheel of Fate, we plan to continue following up with the community, reviews and feedback we receive. We want this game to be as dynamic and immersive as possible for all of you. Thank you for your continued support and we hope you enjoy this latest update!
Cheers!
UDX Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
