HomeGamesUpdatesPricingMethodology
Steam News1 June 20261mo ago

Changelog, 01/06

Replaced the particle fish with nicer fish (more to come soon!) Changed some logic with item placement to prevent clipping Gave Zip a proper idle anim and restored her to her intended height Bolts can once again be appl

Full notes

Full What'Sub update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions7 changes4 removals
  • Gameplay
  • Server
  • UI and audio
  • Fixes
  • Store
  • Balance
changedChanged some logic with item placement to prevent clipping
changedMade the crank more effective in situations where there is no fuel and the speed lever is set to max in multiplayer
changedUpdated the tooltip on various treasure with their proper names
addedAdded some sound to the main menu screen
changedAdjusted water clear rate to depend on number of players
changedImproved feedback on main menu buttons

What'Sub changes

changedChanged some logic with item placement to prevent clipping
changedMade the crank more effective in situations where there is no fuel and the speed lever is set to max in multiplayer
changedUpdated the tooltip on various treasure with their proper names
addedAdded some sound to the main menu screen
changedAdjusted water clear rate to depend on number of players
  • Replaced the particle fish with nicer fish (more to come soon!)

  • Changed some logic with item placement to prevent clipping

  • Gave Zip a proper idle anim and restored her to her intended height

  • Bolts can once again be applied to scrap plates

  • Made the crank more effective in situations where there is no fuel and the speed lever is set to max in multiplayer

  • Updated the tooltip on various treasure with their proper names

  • Added some sound to the main menu screen

  • Adjusted water clear rate to depend on number of players

  • Improved feedback on main menu buttons

  • Disabled the work in progress loading screen

  • Fixed an issue where the game would not always save when selling an item

  • Adjusted prices of bolts and bolt crates

  • Removed the white square icons for "none" cosmetics

  • Removed the white lines on mission start graphics

  • Fixed it so that players joining another player's lobby will use the host's tutorial state

  • Fix an issue where the client HUD would not load correctly

  • Reduced the Eel's attack range (the aggro range is unchanged)

  • Eels no longer teleport home when you hit them

  • Eels now have a chance to drop teeth when they bite something. Sell the teeth for profit!

  • Added a proper carry animation for coconuts

Source

Steam News / 1 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.