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Steam News12 December 20196y ago

Update 9: Core Update

Optimizations reduced the amount of images loaded to memory each game. Improved game flow in beginning playtime is now only 2 minutes. This reduces greatly the feel of grind but the game is still as challenging.

Full notes

Full What's My Gender? update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes0 removals
  • Performance
  • Gameplay
  • Events
  • UI and audio
  • Store
  • Fixes
changedOptimizations
changedreduced the amount of images loaded to memory each game.
changedImproved game flow
addedin beginning playtime is now only 2 minutes. This reduces greatly the feel of grind but the game is still as challenging. Timer increases 1 minute on every achievement & progress step. This also adds new depth to strategies because you are playing against small score on short time. I know the best part of the game is discovery so I don't want players to get stuck in the beginning.
changedthe end is also now linked to another event in game.
changedimroved UI-graphics.

What's My Gender? changes

changedOptimizations
changedreduced the amount of images loaded to memory each game.
changedImproved game flow
addedin beginning playtime is now only 2 minutes. This reduces greatly the feel of grind but the game is still as challenging. Timer increases 1 minute on every achievement & progress step. This also adds new depth to strategies because you are playing against small score on short time. I know the best part of the game is discovery so I don't want players to get stuck in the beginning.
changedthe end is also now linked to another event in game.

Optimizations

  • reduced the amount of images loaded to memory each game.

Improved game flow

  • in beginning playtime is now only 2 minutes. This reduces greatly the feel of grind but the game is still as challenging. Timer increases 1 minute on every achievement & progress step. This also adds new depth to strategies because you are playing against small score on short time. I know the best part of the game is discovery so I don't want players to get stuck in the beginning.

  • the end is also now linked to another event in game.

  • the secrets can be discovered from two ways now. The other less convenient but more likely find.

  • balloons pass multichoise options instead of doing nothing

  • difficulty setting to fine tune the game suitable for you before each round.

Graphics

  • imroved UI-graphics.

  • background "room" now has more depth every 2nd and 3rd round for variation.

  • new improvement round for 90% of the images.

  • high detail setting now also gives subtle light passes to Gia.

  • high detail setting gives most Gia images also small animated details for the background. Nothing too distracting.

  • couple bad images replaced with nice ones.

  • the surprise extra images have been changed.

  • 14 random background character extras that occupy the beach. They can be found basically in Gia images where there was enough room. All these spots are cycled systematically but it's likely you wont see one every round.

  • fly squashing is more satisfying.

  • no changes to photos or animated icons. I'll just state that so you wont specifically have to search any if you are a veteran player.

Custom skin packages

  • videoclip support for custom skin packages. You need to use mp4 format and have your video horizontal but rotated. It is then turned 90 degress in game. Your clip should orient same way as with recording video on your phone vertically and then inspecting that file on computer. Use that as reference. Also you must have png files as well which in this case can be blank.

  • idle taunts are more generic now for custom packages and less vulgar so they are less fixed in specific theme.

And that's all for this year, I wish you Happy upcoming Holidays!

Source

Steam News / 12 December 2019

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