Full notes
Full What You Didn't See update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Events
- Gameplay
- UI and audio
What You Didn't See changes
Thank you to everyone who has played What You Didn't See and shared feedback. This update focuses on fixing issues reported after launch and improving the overall stability of the experience.
Fixes
Fixed an issue that could cause previously collected notes to reappear when changing levels.
Fixed several issues related to level transitions.
Fixed problems affecting certain monster encounter events.
Fixed rooms with accessibility issues caused by misplaced objects.
Fixed various misplaced textures and environmental objects across multiple levels.
Fixed issues that could occur when opening and closing the inventory during certain transitions.
Improved overall inventory system stability.
Fixed several minor issues reported after launch.
Improvements
Added a Controls menu accessible from the main menu.
Added a low battery visual warning for the flashlight.
Improved several player interactions and general navigation.
Made various adjustments to provide a more consistent gameplay experience.
Known Issues
In rare cases, an incorrect note may briefly appear in the journal. This is a visual issue only and does not affect progression, collected notes, or endings.
Some visual elements may still require additional polishing and will be reviewed in future updates.
Coming Soon
I will continue collecting community feedback and working on future updates, including quality-of-life improvements, additional settings options, and new content.
Thank you for playing What You Didn't See and for helping improve the game through your feedback and bug reports.
Source
Changelog.gg summarizes and formats this update. How we read updates.
