Full notes
Full What Makes a Hero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
What Makes a Hero changes
Hi everyone!
While we’re hard at work on the full version of the game, we’re also closely listening to the feedback and continuously improving the overall gameplay experience. Over the past weeks, we’ve implemented a number of changes aimed at making the game more enjoyable, smoother, and more intuitive.
Some of these improvements felt too important to keep waiting until the full release.
That’s why today we’re releasing a patch for the demo, bringing a selection of these updates to you right away. This update includes gameplay tweaks and quality-of-life improvements based directly on your feedback and our ongoing development work.
List of changes below:
1st day class mechanic tutorial has been revamped to be (hopefully!) smoother
text font and size for the dialogues can now be adjusted
...as well as text font in the book
night time transition now takes the same time each day
spikes icon updated for more visual clarity
final speech bubbles should now vanish a bit slower
minor UI fixes
Keep in mind - all of the above changes might still receive an update for the full game, as we make the overall experience more finalized.🌟
Your input is incredibly valuable to us and plays a huge role in shaping the final version of the game, so please keep sharing your thoughts with us. More updates are coming as development continues!
Thank you for playing the demo and supporting the project~ ⚔️
Source
Changelog.gg summarizes and formats this update. How we read updates.
