Repeated intro
What changed
0 fixes2 additions0 changes0 removals
addedA bit of a bigger update this time. Addressing lots of feedback, adding quality of life and doing some balancing and performance improvements.
addedAdded a new gear piece to increase the amount of monsters to kill before spawning a boss, perfect for farming levels - Hold to purchase added for upgrade nodes, no need to spam click anymore - Improved spawn chance of Skeletal Dragon and made 2x2 mosnters be blocked less because of lack of space on the grid - When viewing a locked weapon in the armory, it will now tell you if it's unlocked in the skill tree. No more random guessing there if you missed it! - Added an option to highlight the mouse in settings - When going to the bestiary it now shows the monster with the highest drop rate for a weapon if it has multiple enemies dropping that weapon. - Improved effectiveness of Boss Agitator(10>25 reduction in monsters to boss spawn) - Performance improvements
Whack-A-Monster changes
addedA bit of a bigger update this time. Addressing lots of feedback, adding quality of life and doing some balancing and performance improvements.
addedAdded a new gear piece to increase the amount of monsters to kill before spawning a boss, perfect for farming levels - Hold to purchase added for upgrade nodes, no need to spam click anymore - Improved spawn chance of Skeletal Dragon and made 2x2 mosnters be blocked less because of lack of space on the grid - When viewing a locked weapon in the armory, it will now tell you if it's unlocked in the skill tree. No more random guessing there if you missed it! - Added an option to highlight the mouse in settings - When going to the bestiary it now shows the monster with the highest drop rate for a weapon if it has multiple enemies dropping that weapon. - Improved effectiveness of Boss Agitator(10>25 reduction in monsters to boss spawn) - Performance improvements
A bit of a bigger update this time. Addressing lots of feedback, adding quality of life and doing some balancing and performance improvements.
Patch Notes Update 1.0.1
Added a new gear piece to increase the amount of monsters to kill before spawning a boss, perfect for farming levels - Hold to purchase added for upgrade nodes, no need to spam click anymore - Improved spawn chance of Skeletal Dragon and made 2x2 mosnters be blocked less because of lack of space on the grid - When viewing a locked weapon in the armory, it will now tell you if it's unlocked in the skill tree. No more random guessing there if you missed it! - Added an option to highlight the mouse in settings - When going to the bestiary it now shows the monster with the highest drop rate for a weapon if it has multiple enemies dropping that weapon. - Improved effectiveness of Boss Agitator(10>25 reduction in monsters to boss spawn) - Performance improvements
Hope you have an awesome day!
Brainfog Games