HomeGamesUpdatesPricingMethodology
Steam News17 May 20261mo ago

0.4.1 Major Update #3 - Patch #1 - Steam Achievements

Hello Everyone! First of all a huge thanks to everyone for playing. we had a huge amount of extra player with this update nearly doubling our wishlists! We just released the first patch for Major Update #3.

Full notes

Full Whack-A-Monster update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone!

What changed

1 fix7 additions6 changes1 removal
  • Gameplay
  • Store
  • Balance
  • Workshop
  • UI and audio
  • Performance
addedWe added 14 Steam Achievements for all you achievement hunters out there!
addedWe added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.
addedAdded 14 Steam Achievements.
added3 new skins
removedAfter defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.
addedAdded an option in the settings to increase monster visibility - It darkens the background and all background elements(including giblets and effects) significantly to make monsters more clear.

Whack-A-Monster changes

addedWe added 14 Steam Achievements for all you achievement hunters out there!
addedWe added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.
addedAdded 14 Steam Achievements.
added3 new skins
removedAfter defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.

First of all a huge thanks to everyone for playing. we had a huge amount of extra player with this update nearly doubling our wishlists!

We just released the first patch for Major Update #3.

We added 14 Steam Achievements for all you achievement hunters out there!

We added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.

Patch Notes:

  • Added 14 Steam Achievements.

  • 3 new skins

  • After defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.

  • Added an option in the settings to increase monster visibility - It darkens the background and all background elements(including giblets and effects) significantly to make monsters more clear.

  • You can now see your experience & experience to next level in the character tab.

  • We heard everyone's feedback about the Training Dummy(way too strong). All damage is done through the training dummy has 50% effectiveness now. Healing for hitting the training dummy is also 50% effective.

  • Reduced Ghost hammer chance overall slightly(Also too strong).

  • Health On Hit has been buffed across the board. This includes the upgrades and the hammer.

  • Added some minor missing UI SFX.

  • Slightly improved atmosphere in the beach level

  • Improved coin performance.

  • Adjusted some boss upgrade values.

  • Fixed visual artifacts happening sometimes when hitting monsters

Also a huge thanks to everyone who took the effort to send feedback & report bugs to us, this helps us out a ton!

Have a great day!

Brainfog Games

Source

Steam News / 17 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.