In this update3
Full notes
Full Whack-A-Monster update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Workshop
- Balance
Whack-A-Monster changes
Quick update from us.
We’re still hard at work on the Major Demo Update and are aiming to release it next week.
Alongside the previously announced third level and Armory system, we want to show a bit more of what’s coming.
Lightning Hammer
The Lightning Hammer already feels extremely satisfying to play. Visuals are still work in progress and will receive proper pixel-art treatment before release.
We’re also adding additional hammers to allow you to change up your playstyle a bit more.
New Stats & Upgrades
We’re introducing new upgrade types, including:
Life on Hit
Enemy Spawn on Kill Chance
Electrified enemy chance
New Boss Mechanics
The upcoming boss is the first one in the game with actual mechanics. It won’t just stand there and get whacked. We’ll let you discover the details yourselves. That’s all for now. Back to polishing. Brainfog Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
