In this update1
Full notes
Full Westwood Shadows update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Westwood Shadows changes
Hello!
We are very happy to launch our website with some wonderful news and progress from Westwood Shadows. It’s been a pleasure to receive all your feedback and comments from the pre-alpha version of the demo. We read each and every comment from people who played or watched the game from YouTubers and we encourage all of you to send us your thoughts.
In the meantime we decided to refine the story and work on the mechanics and all the missing parts from that demo. We are happy to announce that the new demo is almost complete and will be available by the end of next month. Before that we wanted to update you with a list of all the features added and what is now different from the pre-alpha version of the game.
“ We are happy to announce that the new demo is almost complete and will be available by the end of next month. ”
The list below only shows what has been already implemented in the demo but there are still features that will be included in the full game and will be revealed in time.
New intro cinematic
Peter Bennet’s model
The Fosters mansion design was updated to reflect the story better
Cabinets and drawers can now be interacted and there are elements that the player can find through researching
New cinematic for the first encounter with a shadow
Introduction to Sanity regeneration system
New UI for the main menu, save-load screen
New UI and functionality for player’s Inventory and Journal system
Fixed the saving and loading system
Fixed Frame drops issue
Thank you all for being a part of this and we will be back soon with more updates! Redsoup
Source
Changelog.gg summarizes and formats this update. How we read updates.
