Full notes
Full Western Press update
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What changed
- Workshop
- Gameplay
- Fixes
Howdy all! We were very excited to have Western Press featured as round 3 of PAX Australia's Omegathon! It's always fun to watch people leap around on dance mats, and Omegathon was no exception. So thanks very much to all the contestants, and of course PAX themselves! We've brought the game and accompanying dance mats to a number of events this year, and people seem to have a blast playing the game this way. As a result, we've just pushed a patch live that changes the way Western Press detects and polls devices. What this means is that it's now much easier (and more reliable) to get new devices running in the game. So if you have a PC dance mat (or controller) that the game doesn't get along with, send us an email to info@walkwithkings.com.au and we should be able to get it working! Finally, don't forget that Western Press supports custom characters and environments via Steam Workshop! With thanks to the folks at DrinkBox Studios, we created Guacamelee's Juan Aguacate as an example. So if you've got an itch to see your own pixel creations duke it out, jump on over to the tutorial on YouTube: https://youtu.be/qhmBq9WP7xM And our follow up guide for adding animation and sound variants: http://steamcommunity.com/sharedfiles/filedetails/?id=679243918 And now, for the changelog!
1.3.0 Changelog
Now using native input polling - much easier to get additional controllers and dance mats working
Added some new device profiles - Get in touch if you have a controller or dance mat that isn't being detected! info@walkwithkings.com.au
Fixed issue when game path had a hash (#) character in it
Fixed rare issue with character unlocking in the Skill Tester
Source
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