Full notes
Full West of Loathing update
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What changed
- UI and audio
- Gameplay
- Fixes
- Workshop
- Balance
- Performance
West of Loathing changes
Corrected a bunch (23) of miscellaneous typos
Changed a bunch of Riff's "woah"s and Zack's "whoah"s to "whoa"s – it's the children who are wrong
Going back to the title screen from the shooting gallery no longer makes the title screen stop working
Steam Cloud saving should now work better on OSX, instead of not working at all (choose the newest files if Steam gives you an option)
Activating the Steam overlay during a fade-out transition should no longer lock up your computer
Combat action buttons can no longer be uselessly selected while they are disabled
Tooltips now explain why some options are disabled on the main menu (it's not because they don't like you)
Fixed a mislabeled option in some very, very, very, very old code
Agave plants should no longer prick you – they're still sharp, but people just thought they were grass so now you have to imagine it in your head
The Glutton for Punishment perk now... works
Fan Hammer will now do the desirable things it did before we accidentally made it worse via a previous bugfix
Shootenanny will now apply poison and fire if celebrated with that sort of gun
The smoking gun will now correctly set stuff on fire when you shoot it
Status icons on certain enemies in combat have been flipped left to right
Cryoboves now correctly deal Cold damage instead of Spooky damage
A random encounter that used to pay out 0 Meat no longer challenges our notions of the existence of things
You can no longer crash the game by being too good at haggling with a certain goblin NPC
Helping exactly 20 people no longer does weird things to the end credits sequence
The Fort Memoriam tabletop war game now has sound effects
Murray's Curiosity and Bean is no longer falsely advertising the "Bean" part
Tweaked Barnaby Bob conversation to recognize if you've dealt with his mission already, and also he no longer kicks you out of the circus entirely if you annoy him (although he still will if you make him really mad)
Barnaby Bob's stance is now slightly more menacing, and he should no longer (rarely) double-up on his greeting to you
You can no longer get infinite packages from your kid brother in exchange for sending him a single postcard
Added a little nudge to the Ghostwood quest, if you're too persistent in trying to get the temporary pass to work
Added a missing player portrait in the abandoned clown camp when speaking to Alice
Alice should no longer talk to you at Ft. Alldead if Alice isn't traveling with you
The player will no longer speak in Susie's stead in a particular bandit encounter – Susie can speak for herself, thankyouverymuch
Source
Changelog.gg summarizes and formats this update. How we read updates.
