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Steam News31 January 20215y ago

The Bone Orchard Update, Now Live!

Gunslingers, get ready for a hog-killin' time! This is our biggest update so far - A bag filled to the brim with new features, balancing updates and bug fixes.

In this update1

Full notes

Full West of Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes16 additions40 changes5 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • Store
  • UI and audio
addedGunslingers, get ready for a hog-killin' time! This is our biggest update so far - A bag filled to the brim with new features, balancing updates and bug fixes. Without further ado, let me introduce;
changedThe Bone Orchard UpdateGameplay Features:
addedThe Bone Orchard UpdateLocking rooms added - all enemies must be killed to exit.
addedThe Bone Orchard UpdateDynamite Barrels - added to the Crypt, Hunt, Mine, Canyon, Battlefield, Town and Church
addedThe Bone Orchard UpdatePlague Barrels - added to the Bayou, Plains, Churchyard and Church
addedThe Bone Orchard UpdateFreeze Barrels - added to the Hunt, Mine, Battlefield, Churchyard and Church

West of Dead changes

addedGunslingers, get ready for a hog-killin' time! This is our biggest update so far - A bag filled to the brim with new features, balancing updates and bug fixes. Without further ado, let me introduce;
changedGameplay Features:
addedLocking rooms added - all enemies must be killed to exit.
addedDynamite Barrels - added to the Crypt, Hunt, Mine, Canyon, Battlefield, Town and Church
addedPlague Barrels - added to the Bayou, Plains, Churchyard and Church

Gunslingers, get ready for a hog-killin' time! This is our biggest update so far - A bag filled to the brim with new features, balancing updates and bug fixes. Without further ado, let me introduce;

The Bone Orchard Update

Gameplay Features:

  • Locking rooms added - all enemies must be killed to exit.

  • Dynamite Barrels - added to the Crypt, Hunt, Mine, Canyon, Battlefield, Town and Church

  • Plague Barrels - added to the Bayou, Plains, Churchyard and Church

  • Freeze Barrels - added to the Hunt, Mine, Battlefield, Churchyard and Church

  • Heal Barrels - added to the Bayou, Canyon, Plains, Town and Church

  • New Shrines - Limited choice shrines added to branches

  • New Shrine appearance - the shrines show skulls for each available choice

Balance - Difficulty

  • Overall difficulty reduced

  • Enemy health and damage rebalanced

  • Enemy composition rebalanced

  • Final Boss rebalanced

  • 4 different Difficulty Settings added

  • Status Effects now increase in damage with level - this used to be duration

  • Gravedigger attack reworked

  • Damage over time effects base damage rebalanced

  • Preacher and Outlaw difficulty rebalanced

  • Level Layouts refined

  • Fewer pickups per level

  • Lost Soul Burden is now 3x damage instead of Instant Death

  • Weapon/Ability Unlock order changed

  • Unlock Sin Costs significantly reduced

  • Amount of Iron found in levels has been reduced

  • Remnant drop rate increased. This is even higher in more difficult levels.

  • Wendigo Boss moved to the mid-point of The Hunt - you can no longer avoid him!

Balance - Weapons

  • Sniper Rifle - Longer aim time, higher damage.

  • Escalator Rifle - Less initial damage, much greater subsequent damage.

  • Wrack & Ruin Revolver - Accuracy tweaks.

  • Clockwork Shotgun - Higher rate of fire, slower reload.

  • Eradicator - much higher damage, longer charge time, can shoot through multiple targets.

  • Hellraiser - accuracy tweaks.

  • Double Barreled Pistol - Lower base damage.

  • Freeze Pistol - Lower base damage.

  • Maverick Pistol - Lower base damage, higher critical damage.

  • Deadshot Revolver - Higher critical damage.

  • Traitor’s Revolver - Higher critical damage.

  • Defender Shotgun - Lower damage.

  • Killspree Shotgun - Lower damage.

  • Stalker Shotgun - Speed buff duration increased.

  • Gunslinger Revolver - Rate of Fire buff after dodging has been increased.

GUI Changes:

  • Weapon and Ability GUI panels now shows more details:

  • DoT effects

  • Critical Damage

  • Escalator Shot Damage

  • Ammo display corrected for Hellraiser and Wrack & Ruin

  • Ability Cooldowns now rounded to 1 decimal place.

  • Charms added to the pause menu.

  • Charm GUI panels now shows more details:

  • Buff multipliers

  • Buff durations

  • HP recovery per action

  • Maximum possible HP recovery

Teleporters / Runes:

  • All Rune Obstacles now prompt you if you don’t have the required Rune.

  • End of Level teleporters now tell you which level they lead to.

  • Teleporters now only ignite if you have the teleport Rune.

  • Shortcut teleporters activate but are a different colour and tell you that they require a Rune.

Onboarding and Game flow:

  • New Tutorial layout

  • Tutorial Prompts changed

  • Chasm warnings added

  • Movement prompt removed

  • Saving disabled in the Tutorial

  • Death now starts a New Run, rather than taking you to the Start Menu

  • Saving/Quitting has been re-enabled in the Saloon

  • Hint & Tips Fortune Cards added to the Saloon

  • GUI text to tell the player when Purgatory is Shifting (level layouts changing)

  • New Rune Unlock objects in the Armoury - examining these gives a description of their use and where their shortcut is.

Cosmetic Changes:

  • Changes to the Start Screen theme - floating purgatory objects in the distance

  • Sawn-off shotgun now fired one-handed

  • Locking doors are now more visible

  • Start Menu Options now split between system Options and Game Options

Bug Fixes:

  • Barman’s charm now works correctly.

  • Seer’s charm now works correctly.

  • Prospectors charm now works correctly.

  • Thrown abilities (molotov, dynamite etc.) should no longer bounce off horizontal surfaces (like the cover in the Preacher fight).

  • Lost Soul / Righteous Soul bugs fixed

  • Unlock menu typo fixed

  • Weapon tutorial info panel bug fixed

  • Plague damage scales with item/weapon level and character stats when spread.

  • The Preacher no longer shoots through cover (issue with the Splitter rifle fixed)

  • Targeting bugs fixed

  • Issues with the locking door in the Haven have been fixed

  • The Butcher no longer misses with his ranged attack

  • Issue with Indestructible Rune Barricades has been fixed

  • An issue causing The Hunt level to not generate has been fixed.

  • The pause menu map should now track properly

  • Outlaw/Preacher AI bug fixes

  • Heal effects fixed for enemies

Source

Steam News / 31 January 2021

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