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changed“E1d0r4d0” is the very first title from LuluGames, and it marks my first step into the blended gameplay genre of visual novel and 2D action-adventure gameplay. It was a bit of an experiment—but it’s proved to be surprisingly viable, and I’m incredibly grateful it managed to gain some attention and love along the way.
changedThroughout those three years of developing, I’ve been slowly refining the gameplay loop, what started as a super rough and cringey little demo went through countless rewrites, rebuilds, and overhauls before reaching a point where I could finally say, “Yeah… I’m kinda proud of this.” Feeling that I’m actually growing bit by bit in a genre I love has been deeply fulfilling, it reminds me that I’m alive and still pushing forward. Maybe finishing and releasing what was originally just a small test project is just my way of sharing with the world the joy of a first newborn cry.
changedI truly hope you enjoy everything this game has to offer. And moving forward, LuluGames (which is just me, haha) will keep exploring what’s possible in this gameplay genre. I believe that in the not-too-distant future, I’ll be able to bring you even more polished and meaningful projects. Stay tuned!
Welcome to Planet E1d0r4d0! changes
changed“E1d0r4d0” is the very first title from LuluGames, and it marks my first step into the blended gameplay genre of visual novel and 2D action-adventure gameplay. It was a bit of an experiment—but it’s proved to be surprisingly viable, and I’m incredibly grateful it managed to gain some attention and love along the way.
changedThroughout those three years of developing, I’ve been slowly refining the gameplay loop, what started as a super rough and cringey little demo went through countless rewrites, rebuilds, and overhauls before reaching a point where I could finally say, “Yeah… I’m kinda proud of this.” Feeling that I’m actually growing bit by bit in a genre I love has been deeply fulfilling, it reminds me that I’m alive and still pushing forward. Maybe finishing and releasing what was originally just a small test project is just my way of sharing with the world the joy of a first newborn cry.
changedI truly hope you enjoy everything this game has to offer. And moving forward, LuluGames (which is just me, haha) will keep exploring what’s possible in this gameplay genre. I believe that in the not-too-distant future, I’ll be able to bring you even more polished and meaningful projects. Stay tuned!
Hillo, Vuekora here, I’m the developer of “Welcome to Planet E1d0r4d0”.
This is the very first game I ever made, and naturally, it holds a special place in my life—it’s a mark on my soul that I’ll never forget. Honestly, I wouldn’t be surprised if it’s the last thing I think about before I die.
I started working on this game when I was 19 and fresh out of high school, and it’s been three years now. Even though it’s a solo dev project, I’ve been lucky to meet so many amazing people along the way. Thanks to all their support, what started as a small wish has finally taken root and grown.
“E1d0r4d0” is the very first title from LuluGames, and it marks my first step into the blended gameplay genre of visual novel and 2D action-adventure gameplay. It was a bit of an experiment—but it’s proved to be surprisingly viable, and I’m incredibly grateful it managed to gain some attention and love along the way.
Throughout those three years of developing, I’ve been slowly refining the gameplay loop, what started as a super rough and cringey little demo went through countless rewrites, rebuilds, and overhauls before reaching a point where I could finally say, “Yeah… I’m kinda proud of this.” Feeling that I’m actually growing bit by bit in a genre I love has been deeply fulfilling, it reminds me that I’m alive and still pushing forward. Maybe finishing and releasing what was originally just a small test project is just my way of sharing with the world the joy of a first newborn cry.
I truly hope you enjoy everything this game has to offer. And moving forward, LuluGames (which is just me, haha) will keep exploring what’s possible in this gameplay genre. I believe that in the not-too-distant future, I’ll be able to bring you even more polished and meaningful projects. Stay tuned!