HomeGamesUpdatesPricingMethodology
Steam News15 April 20242y ago

UPDATE: Get a NEW ZOMBOT!

Hello there survivors! Today's update's a big one. Issues have been fixed, crashes solved, and features added! So, without further ado, let's get right into the meat of things: We teased it ; time to deliver!

In this update4

Full notes

Full Welcome to ParadiZe update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there survivors!

What changed

1 fix14 additions19 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Maps
addedToday's update's a big one. Issues have been fixed, crashes solved, and features added! So, without further ado, let's get right into the meat of things:We teased it ; time to deliver! Today's update brings a brand new Zombot™ to the team! Time to recruit this new fren , and have them recruit two more, making it nine followers. Now just imagine how many that'll be once you play with three more players!
changedToday's update's a big one. Issues have been fixed, crashes solved, and features added! So, without further ado, let's get right into the meat of things:Are your Zombot™ scattered around the map? With just the press of a button, have them rally on your position in an (almost) instant. No more running around gathering them like a flock of lost puppies!
changedToday's update's a big one. Issues have been fixed, crashes solved, and features added! So, without further ado, let's get right into the meat of things:One, two, three, four Let me hear you scream if you want some more
addedMajor changes:You can now control a third Zombot ! Unlock more Hacking skills to have them control two more.
addedMajor changes:[PC ONLY] Added DLSS .
addedMajor changes:Added feedback for Perpetual Attacks (wild zombies regularly attacking the camp): Menace level is now always displayed on the camp HUD (top-left corner when player menu is open) and Shelter interaction menu. Notifications will pop up when menace is high enough.

Welcome to ParadiZe changes

addedWe teased it ; time to deliver! Today's update brings a brand new Zombot™ to the team! Time to recruit this new fren , and have them recruit two more, making it nine followers. Now just imagine how many that'll be once you play with three more players!
changedAre your Zombot™ scattered around the map? With just the press of a button, have them rally on your position in an (almost) instant. No more running around gathering them like a flock of lost puppies!
changedOne, two, three, four Let me hear you scream if you want some more
addedYou can now control a third Zombot ! Unlock more Hacking skills to have them control two more.
added[PC ONLY] Added DLSS .

Today's update's a big one. Issues have been fixed, crashes solved, and features added! So, without further ado, let's get right into the meat of things:

We teased it ; time to deliver! Today's update brings a brand new Zombot™ to the team! Time to recruit this new fren, and have them recruit two more, making it nine followers. Now just imagine how many that'll be once you play with three more players!

Are your Zombot™ scattered around the map? With just the press of a button, have them rally on your position in an (almost) instant. No more running around gathering them like a flock of lost puppies!

One, two, three, four Let me hear you scream if you want some more

Full patch-note:

Major changes:

  • You can now control a third Zombot! Unlock more Hacking skills to have them control two more.

  • Have your zombies rally on your position by using the"Recall" feature ([A] on keyboards, [LB] on controllers).

  • [PC ONLY] Added DLSS.

  • Added feedback for Perpetual Attacks (wild zombies regularly attacking the camp): Menace level is now always displayed on the camp HUD (top-left corner when player menu is open) and Shelter interaction menu. Notifications will pop up when menace is high enough.

  • Zombots do not block the player anymore.

  • Updated the Hacking skill-tree (helping unlock the Chain hack skill faster).

  • Changed the Grenade and Decoy crafting recipes making them easier to be made.

  • Camp fences are now sturdier.

  • Regular, Critical and Reduced hits are now colored differently.

  • Buffed the Ivy and Snow Queen boss fights (more HP & special attacks).

  • Wild zombies hit harder!

  • Added two chests with new helmets for the City Armor.

  • Added a quest to be able to bring back the 2 last golden knives to Pedro.

  • Players joining public games as Guests cannot create / move / delete building or take items in the shared inventory.

  • Fixed a bug resetting all player settings.

Other changes:

  • Added a notification and tutorial when unlocking a Zombot.

  • Added a popup when the player selects a deprecated save, warning them of a skill tree reset.

  • Weapon knock-back and damage now depends on distance.

  • Explosion damage is now based on radius.

  • Added a new camp after the entrance to City 3.

  • Added a few Zombots with explosive vests in the Desert.

  • Added decapitation with a charged spear attack.

  • Added a recipe sprite for the upgraded bandages.

  • Papa Davis loses his arms' invulnerability buff when all other parts are destroyed.

  • Balanced zombies' first weapons' damage.

  • Adjusted wall spacing for pathfinding.

  • Changed the rocket part VFX for visibility.

  • Changed the Forest Armor crafting recipe (less leaves required)

  • Improved navigation when zombie hordes attack the player's base.

  • NPCs' damages to building will not scale.

  • Reworked the Spike Trap collision to be able to place them closer to each other.

  • Nerfed the zombies in the Papa Davis' fight by changing their pathfinding;

  • Improved the warehouse door's opening & closing mechanism.

  • Lowered warehouse & factory zombies' health to match the wild ones.

  • Improved the Camp Pylon Radius menu

  • Improved the RTC black bar display.

  • Better placement of walls and traps along the edges of the map,

  • Balanced bone and metal bolt damages.

  • Balanced the Metal Bow 03 aim speed.

  • Added distance-based zombie damage reduction.

  • Removed friendly fire on self-destruct, explosive armor and grenades.

  • Controller rumble on flamethrower will keep going

Source

Steam News / 15 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.