Full notes
Full Welcome to Goodland update
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Repeated intro
Hello Goodlanders! In this devlog we share some of the upcoming changes to our game and current prototyping experiments.
What changed
- UI and audio
- Balance
Welcome to Goodland changes
News: * The playtest is closed now! Thank you so much for the eye-opening feedback and excellent suggestions. * We've finalized two mini-games and plan to present the first one next week.
Upcoming * More narrative choices for core-loop mechanics - acquire, build chain, upgrade and protect a business. Rewritten demo scenes with the focus on Mr Harwood's perspective. * Made UI easier to read, we decided to increase the text size in Facebook messages and event cards.
Prototyping & Researching * We experiment with management mechanics to launder money by maximizing efficiency and minimizing FBI infamy gain. * To launder money, a business will need to have dirty money. To send dirty money player will either need to transfer it by himself (in a mini-game where he needs to outsmart cops and not get into any roadblocks) or send someone of his crew (with lesser chances of success)
Source
Changelog.gg summarizes and formats this update. How we read updates.
