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Steam News24 July 202511mo ago

Devlog: mixing spells!

As development on Welcome to Brightville progresses, we’re diving into one of the most satisfying aspects of our combat system: spell combinations.

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What changed

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  • Gameplay
changedAs development on Welcome to Brightville progresses, we’re diving into one of the most satisfying aspects of our combat system: spell combinations.
changedRight now, we’re testing how our spells can interact with each other in the game world. These interactions aren’t just visual; they impact enemies and can help you control the battlefield.
changedStay tuned, and thank you for following the development of Brightville!

Welcome to Brightville changes

changedAs development on Welcome to Brightville progresses, we’re diving into one of the most satisfying aspects of our combat system: spell combinations.
changedRight now, we’re testing how our spells can interact with each other in the game world. These interactions aren’t just visual; they impact enemies and can help you control the battlefield.
changedStay tuned, and thank you for following the development of Brightville!

As development on Welcome to Brightville progresses, we’re diving into one of the most satisfying aspects of our combat system: spell combinations.

Right now, we’re testing how our spells can interact with each other in the game world. These interactions aren’t just visual; they impact enemies and can help you control the battlefield.

Here’s one example of a potential combo: cast an acid puddle and then strike it with a lightning bolt to electrify the area. Anyone who steps into it might regret that decision. Work in progress, of course. Things might change; we’re still experimenting and figuring out what feels right.

Stay tuned, and thank you for following the development of Brightville!

Source

Steam News / 24 July 2025

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