This post is a bit late so thank you for your patience! I'm currently working on a very large update for welcome home 2. West chitin is large over world location that can be accessed via subway train.
Full notes
Full Welcome Home 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
Maps
Gameplay
changedThis post is a bit late so thank you for your patience! I'm currently working on a very large update for welcome home 2. West chitin is large over world location that can be accessed via subway train. The current ending room (the grey building that needs brain parts) Will be changed so the player can find a subway token to access the subway station. West Chitin will be about as large as East Chitin (the over world currently released on steam) with several "dungeons" (buildings like the mall and school in the East Chitin) I've labeled them in green on the map.
addedAs for patreon grave stones, I still plan to credit all patrons (current and past) in the game but I am still trying to figure out a practical way to do this cause it is over 100 people. My current plan is to add grave stones scattered about the game in various locations with usernames written on them. I'm going to try to have unique messages from every user on these grave stones but If a patron is unable to get back to me with a unique dialogue line then they will at the very least have their name in the game. I will send out a second request before the update is live!
Welcome Home 2 changes
changedThis post is a bit late so thank you for your patience! I'm currently working on a very large update for welcome home 2. West chitin is large over world location that can be accessed via subway train. The current ending room (the grey building that needs brain parts) Will be changed so the player can find a subway token to access the subway station. West Chitin will be about as large as East Chitin (the over world currently released on steam) with several "dungeons" (buildings like the mall and school in the East Chitin) I've labeled them in green on the map.
addedAs for patreon grave stones, I still plan to credit all patrons (current and past) in the game but I am still trying to figure out a practical way to do this cause it is over 100 people. My current plan is to add grave stones scattered about the game in various locations with usernames written on them. I'm going to try to have unique messages from every user on these grave stones but If a patron is unable to get back to me with a unique dialogue line then they will at the very least have their name in the game. I will send out a second request before the update is live!
This post is a bit late so thank you for your patience! I'm currently working on a very large update for welcome home 2. West chitin is large over world location that can be accessed via subway train. The current ending room (the grey building that needs brain parts) Will be changed so the player can find a subway token to access the subway station. West Chitin will be about as large as East Chitin (the over world currently released on steam) with several "dungeons" (buildings like the mall and school in the East Chitin) I've labeled them in green on the map.
This update will focus more on puzzles and atmosphere/horror rather than combat. A lot of the reviews tell me that the combat is a bit dull but the puzzles are really good, so I think having enemies that require unique puzzle-like solutions rather than just hitting them would be much more interesting. I really want to focus on a "liminal space" like atmosphere because I'm absolutely in love with the concept of liminal space. I might even make some locations based on known photos of the concept.
As for patreon grave stones, I still plan to credit all patrons (current and past) in the game but I am still trying to figure out a practical way to do this cause it is over 100 people. My current plan is to add grave stones scattered about the game in various locations with usernames written on them. I'm going to try to have unique messages from every user on these grave stones but If a patron is unable to get back to me with a unique dialogue line then they will at the very least have their name in the game. I will send out a second request before the update is live!
I'm currently the only one working on this at the moment so I am sincerely thankful for your patience